Master Knight DH
Smash Journeyman
- Joined
- Apr 1, 2008
- Messages
- 460
I find 15 Minute Melee/Brawl underutilized, because it's meant to reward players who can figure out what to do in different situations with their given character, which unfortunately SSB screws up at rewarding in general, and mere failure in the mode can get annoying fast.
Here's what I'd do with it:
*Make it 10 Minute whatever. 15 minutes is simply too long. If the AI has to compete with that of other Multi-Mans, that's fine, as long as it's not a broken mess.
*Get rid of the cheap explosive spawns. Goes without saying, but it's especially bad here because it's a good way to have attempts that manage to get to 1-2 minutes left go to waste for no valid reason.
I haven't run into any other concerns that isn't relating to character balance. Planking? Okay, sure, you're going to set records like the guys who actually do get speed KOs on the Wireframes/Alloys.
Here's what I'd do with it:
*Make it 10 Minute whatever. 15 minutes is simply too long. If the AI has to compete with that of other Multi-Mans, that's fine, as long as it's not a broken mess.
*Get rid of the cheap explosive spawns. Goes without saying, but it's especially bad here because it's a good way to have attempts that manage to get to 1-2 minutes left go to waste for no valid reason.
I haven't run into any other concerns that isn't relating to character balance. Planking? Okay, sure, you're going to set records like the guys who actually do get speed KOs on the Wireframes/Alloys.