Morrigan
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- Joined
- Mar 10, 2006
- Messages
- 18,681
A... tier list?
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Which is what makes a fighting game GOOD and adds longevity to a game. if a game is too easy with not much depth, the meta game gets figured out too quickly and people get bored.I guess the difference is I don't live in front of my TV playing the game for hours trying to get combos and techniques perfect .
deal with the fact that every smash game in the future will be compared to melee because melee did alot of things right. and you didn't need to learn every technique to play melee.and actually appreciate a game for how it plays instead of say, comparing every aspect to Melee because I pray to the Melee gods every night.
Thank you for posting this. This gives me hope.I found an interesting comment from a Reddit AMA reply from the guy who is going to play tomorrow as Little Mac.
http://www.reddit.com/r/smashbros/c...ash_invitational_participants_players/ci4ftk8
This is very interesting if it's a serious approach Nintendo is taking.
spot on.I posted something similar in another thread, but I would just like to point out that characters moving faster than they did in Brawl does not mean that the game is in-between Melee and Brawl because of character speed. All it affects is how fast the characters move, not what the characters are actually doing or what the gameplay is like. The fact is that the gameplay seems to highly resemble only Brawl because it rewards slow-paced defensive play. (Of course, these are only first impressions, and the game is unfinished.)
Ew...I hope that day never comes.Game will be fun, just not still-playing-it-years-and-years-later fun like Melee. Overall a bit disappointed.
Edit: As a side note, Project M Wii U will be A-MAY-ZEEEENG!
I don't get it. Isn't the 3DS version 90% completed already? Are they going to have different mechanics? The game is out in 4 months, I'm not knowledgable in game manufacturing/distribution or whatever but I'm sure games are 99% done at least a couple of months before their ETA. Unless of course they can push it back.Prog tweeted: "The game is a work in progress, but they are listening and asking for advice. For that and the opportunity, #ThankYouNintendo".
Add that to http://www.reddit.com/r/smashbros/c...ash_invitational_participants_players/ci4ftk8 from earlier in the thread, and it definitely seems that Nintendo is asking for feedback from the invitational players and being receptive. This is good news.
Why not? It's not like it will affect you and you're little playing buddies in any way, shape, or form.Ew...I hope that day never comes.
Follow this link http://e3.nintendo.com/smashfest/ it should display your local time.I really love the whold Wii U SSB thing, the design of the character select screen, the result screen, the HUD, the annoucer's voice, everything just feels awesome (in addition to the speed gameplay)
I just wanted to point something out, are the smash demos available yet on Best Buy (French Time Zone), I can't see anymore video of gameplay, we still didn't see Giga Bowser by the way !
People like you will start claiming Smash4 'sucks' and they will continue to think they know better.Why not? It's not like it will affect you and you're little playing buddies in any way, shape, or form.
That... Could be the most immature thing I have ever read.People like you will start claiming Smash4 'sucks' and they will continue to think they know better.
No, it's not bad. And from what I see, it does lean quite a bit to Brawl more than Melee. Most of it is fixing the problems Brawl had. It's not a bad thing like some people want to paint it, it's just not Melee. I'll say Melee will never be matched. It truly is the best of the whole franchise. But I don't think Nintendo should try to replicate it because I know they never will especially due to the fact that it was never their vision for Smash Brothers in the first place. It's excellence was found by accident through the exploits or "advanced strategy" which did make it play far more competitively.i keep hearing brawl 2.0
is this bad?
fixing everything brawl did wrong?
no triping
actual combos
ect.
if someone airdoged out of a combo it mean that next attack was not ment to connect in the first place making it not a combo.
Unfortunately it took Project M devs years to make Project M and are still refining it. Then it took awhile for momentum and hype for the project, I learned about it either this year or November/December last year. So if Wii-U isn't what we wanted, then we can make it closer we want it to be. It'll just take time, a long time...Now I'm just waiting for Project M Wii-U for the competitive viability of Smash 4
MIOM is really stretching it with a tier list. Thats just a ridiculous notion at this point.A... tier list?