verycoolguy
Smash Journeyman
This is situational, but not TOO situational.
You know how jab locks and laser locks force the character to get up after the lock ends?
Fireballs hit like lasers right when the opponent falls to the ground, and the opponent is forced to get up, so Luigi should run and upB as soon as the other guy gets up. Luigi should watch out and wait for the invincibility frames of the opponent to end though. The fireballs do not have much range so Luigi should be able to get one upB in time, if not, maybe a running upsmash. Charged smashes can work too if you were close.
Forgive me if this might have been known for a while. I don't lurk the Luigi boards often.
You know how jab locks and laser locks force the character to get up after the lock ends?
Fireballs hit like lasers right when the opponent falls to the ground, and the opponent is forced to get up, so Luigi should run and upB as soon as the other guy gets up. Luigi should watch out and wait for the invincibility frames of the opponent to end though. The fireballs do not have much range so Luigi should be able to get one upB in time, if not, maybe a running upsmash. Charged smashes can work too if you were close.
Forgive me if this might have been known for a while. I don't lurk the Luigi boards often.