Fire Emblemier
The Crests are to Blame
Hey guys, I'm been meaning to do this for a little while, but today's the day. Welcome to Fire Emblem 7x: The Immortal Sword!
What is this you may ask, I've never heard of this entry for Fire Emblem. Well, that is because this isn't an official entry, but rather a phenomenal fangame! Basically, it's a prequel to Fire Emblem: The Blazing Sword, where you see Uther as a young reckless man, much like his brother you may know as Hector. Given it's a prequel it keeps the style of the gba games, despite running in it's own engine, while they're are many mechanics from the gba games there are many changes as way, such as single weapon locked Cavaliers like in the Tellius games and even a full fledged skill system.
If you liked to know more about the game or want to try it out yourself visit their website for more details HERE!
With that out of the way let's get this show on the road. I'm skipping the introduction chapter, as I'm more focused on the gameplay for this rather than the story, so instead we'll start out the prologue.
Anyways, we start the game by choosing our setting. I'm going with casual, though I'll be playing without any deaths happening, so there won't be much of a difference anyway.
Next is difficulty and I'm going with normal, as I believe the game is more balanced around that setting.
This game features a pseudo world map, that works kind of like Fire Emblem Conquest, you can even replay chapters if you really want to. Note that you must play in at least standard in order for you to replay the chapters. Really helpful if you missed out on the conditions for a gaiden chapter or some other bonus objectives.
The first map on the game, a pretty simple one to get yourself situated in the game, you start off with 4 units, which I'll get into shortly. Notice, the little bubbles over some of the enemies head, those are a status effect on the enemies, apparently they are intoxicated and get a nerf to some of their stats like Skill, Hit, and Avoid. Perfect for your new units! Any yellow houses with open doors will not only give you tips or world building but also 10 few exp, I recommend visiting them to get closer to leveling up. The Red House gives a Bronze Sword. An infinite use weapon with low might and doesn't crit, but hey it could help save uses on more valuable weapons.
Let's start off with our Lord of the game Uther, he's a sword locked unit with a prf weapon a claymore. Basically his version of a rapier. He has the highest BST out of your units so far, but that doesn't say much, when they are all trainees. He also has the highest move at the moment which certainly helps.
Marcus! Now even younger, this time though he isn't an overpowered Jeigan, but rather your first trainee, which honestly are comparable for SoV Ram villages in terms of usefulness. He's your strongest of the trainees and closest to promotion, don't be afraid to get him promoted as soon as you can. He's pretty much on par with Uther in terms of stat spread but without a good weapon or as much movement yet, that'll definitely change.
Harken here starts out as a glass cannon, 2 def, means when he gets hit, it hits hard, though that'll change as his growths as definitely solid and he's sporting the highest str, so he will be good as long as he doesn't get rng'd screwed. He has the lowest bst, so he really needs good early levels to get going
Last, is Isadora, she's the lowest level of the 3 trainees, but is the fastest, and crits are likely thanks to her slim sword. She'll get a lot better when she promotes though.Also her portrait Isadorable.
Hope you guys will enjoy this series. I spent more time writing this out than playing the Chapter. Hopefully, I'll be able to get through the whole game and present it to you.
Of course most of the images break :/ Fixing it...
Edit Part 2 of Prologue...
Marcus is the lucky guy to get the first attack of the game, not quite a kill, but someone can clean up.
Harken was able to double this soldier and kill him, so the damage taken was well worth it.
Mostly just showing off Uther's Battle Sprite, it's pretty slick.
Isadora's battle animation as a trainee is one of the best as she spins the sword around to attack...
Not to mention her crit animation makes her in to the Tasmanian Devil! Spin to WIN!
Forgot to mention the jump slash for Harken is also a quite nice animation. All of the new animations are quite smooth and fun to watch overall.
I forgot to screenshot the first level Anyways, she got speed, def, Luck and skill for her first level, that's nice. Hopefully she gets str though.
Marcus is the next to level up. I haven't had much luck when it comes to great levels in this game most of the time it's 2 or 3 stats per level. So Bases and Promotion gains tend to be a little more important, overall.
Strength and Speed is always nice.
Dora gets a second level, and it's disappointing...
Uther gets the first strike on the boss, getting effective damage plus WTA, thanks to the claymore.
Here are the stats of the boss, he's basically an Axe Knight, quite cool. Wasn't too much trouble thanks to Uther.
And that's the chapter, at the end you get a ranking depending on how well you did, it's not too hard to get an S even if you play casually though. Maybe on Hard it's a little more difficult.
What is this you may ask, I've never heard of this entry for Fire Emblem. Well, that is because this isn't an official entry, but rather a phenomenal fangame! Basically, it's a prequel to Fire Emblem: The Blazing Sword, where you see Uther as a young reckless man, much like his brother you may know as Hector. Given it's a prequel it keeps the style of the gba games, despite running in it's own engine, while they're are many mechanics from the gba games there are many changes as way, such as single weapon locked Cavaliers like in the Tellius games and even a full fledged skill system.
If you liked to know more about the game or want to try it out yourself visit their website for more details HERE!
With that out of the way let's get this show on the road. I'm skipping the introduction chapter, as I'm more focused on the gameplay for this rather than the story, so instead we'll start out the prologue.
Anyways, we start the game by choosing our setting. I'm going with casual, though I'll be playing without any deaths happening, so there won't be much of a difference anyway.
Next is difficulty and I'm going with normal, as I believe the game is more balanced around that setting.
This game features a pseudo world map, that works kind of like Fire Emblem Conquest, you can even replay chapters if you really want to. Note that you must play in at least standard in order for you to replay the chapters. Really helpful if you missed out on the conditions for a gaiden chapter or some other bonus objectives.
The first map on the game, a pretty simple one to get yourself situated in the game, you start off with 4 units, which I'll get into shortly. Notice, the little bubbles over some of the enemies head, those are a status effect on the enemies, apparently they are intoxicated and get a nerf to some of their stats like Skill, Hit, and Avoid. Perfect for your new units! Any yellow houses with open doors will not only give you tips or world building but also 10 few exp, I recommend visiting them to get closer to leveling up. The Red House gives a Bronze Sword. An infinite use weapon with low might and doesn't crit, but hey it could help save uses on more valuable weapons.
Let's start off with our Lord of the game Uther, he's a sword locked unit with a prf weapon a claymore. Basically his version of a rapier. He has the highest BST out of your units so far, but that doesn't say much, when they are all trainees. He also has the highest move at the moment which certainly helps.
Marcus! Now even younger, this time though he isn't an overpowered Jeigan, but rather your first trainee, which honestly are comparable for SoV Ram villages in terms of usefulness. He's your strongest of the trainees and closest to promotion, don't be afraid to get him promoted as soon as you can. He's pretty much on par with Uther in terms of stat spread but without a good weapon or as much movement yet, that'll definitely change.
Harken here starts out as a glass cannon, 2 def, means when he gets hit, it hits hard, though that'll change as his growths as definitely solid and he's sporting the highest str, so he will be good as long as he doesn't get rng'd screwed. He has the lowest bst, so he really needs good early levels to get going
Last, is Isadora, she's the lowest level of the 3 trainees, but is the fastest, and crits are likely thanks to her slim sword. She'll get a lot better when she promotes though.
Of course most of the images break :/ Fixing it...
Edit Part 2 of Prologue...
Marcus is the lucky guy to get the first attack of the game, not quite a kill, but someone can clean up.
Harken was able to double this soldier and kill him, so the damage taken was well worth it.
Mostly just showing off Uther's Battle Sprite, it's pretty slick.
Isadora's battle animation as a trainee is one of the best as she spins the sword around to attack...
Not to mention her crit animation makes her in to the Tasmanian Devil! Spin to WIN!
Forgot to mention the jump slash for Harken is also a quite nice animation. All of the new animations are quite smooth and fun to watch overall.
I forgot to screenshot the first level Anyways, she got speed, def, Luck and skill for her first level, that's nice. Hopefully she gets str though.
Marcus is the next to level up. I haven't had much luck when it comes to great levels in this game most of the time it's 2 or 3 stats per level. So Bases and Promotion gains tend to be a little more important, overall.
Strength and Speed is always nice.
Dora gets a second level, and it's disappointing...
Uther gets the first strike on the boss, getting effective damage plus WTA, thanks to the claymore.
Here are the stats of the boss, he's basically an Axe Knight, quite cool. Wasn't too much trouble thanks to Uther.
And that's the chapter, at the end you get a ranking depending on how well you did, it's not too hard to get an S even if you play casually though. Maybe on Hard it's a little more difficult.
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