• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Final Smash Discussion

Status
Not open for further replies.

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
Messages
5,384
Location
Umeå, Sweden
This came up both in the MBR as well as a few other threads in here and melee discussion, but there wasn't a thread specifically on this item which has raised a lot of controversy as it brings a traditional fighting game element (the super move) to smash.

To avoid confusion for those who don't remember I'm going to post what Sakurai has said about the final smash.
The Final Smash is a secret skill that can be performed but once…and only after obtaining an item called the Smash Ball, which is a precious item, indeed.

The basic gist of it? I suppose you could say it’s kind of like a powerful and personalized hammer. (Or maybe not…)

You can look forward to experiencing the glowing personality behind each of the many Final Smashes!
Further speculation I hear is that one could hold onto the final smash and use it when they choose. This could make or break the item, because you wouldn't be able to use it strategically.

Assuming that they had the insight to allow you to hold onto Final Smash it could add A LOT to the game. These are my reasonings why:

1: You can only use it once in a match, which means it can only account for one stock off when used appropriately. It wouldn't be so overwhelming since you can't keep grabbing them and camp them.

2: Judging from some of the final smashes it could potentially be used for a recovery tactic. Link's in particular seems to launch out a triforce to stun while he flies towards his foe to deliver his super, which I can see as an excellent way to recover and make an attack simaltaneously. Of course, anyone who is aware of that wouldn't be caught dead trying to edgeguard, so it has a psyche-out factor with it.

I would go on but I don't feel like typing anymore. What do you guys think?
 

Keige

Smash Journeyman
Joined
Sep 25, 2006
Messages
462
Location
Texas
You don't have time to ponder such questions, as Link has just grabbed a Smash Ball!
I'd rather turn it off, although using it as a recovery seems like a good idea.
 

Green Shell

Smash Journeyman
Joined
Jun 4, 2007
Messages
462
Perhpas this thread will stop some future spam about the Final Smashes,
It would be for the better if you could hold on to the the Final Smash, and then use it at your will. As you said, it'd be more strategic, and you could use it for the proper time, if need be recovery, or going for the kill!

The best one to make a recovery so far would be Pikachu's Volt Tackle, I presume:



Here we see Pikachu falling off, after useing his Final Smash. This leads me to believe, that once your Final Smash is preformed, you'll be stunned, exactly like after performing Up-B.
Now if you were Link, and used it as a recovery (if possible), what if the oppoenent was edgeguarding, and was standing right on the edge (duh). Link would go attack, but wouldn't be above the stage platform, so once he finalizes his Final Smash, he's sent right back down.

With Pikachu, you'd have more control as to where you land, but seeing that Sakurai points that it'd be more difficult to control it, that sort of cancles what I stated out.
Mario as recovery? That's a gonner.
 
Status
Not open for further replies.
Top Bottom