Again, I understand the want to appeal to everyone, but Smash never stopped doing that and the important thing Mr. Sakurai has to realize is that in a fighter, if one player is more skilled than the other, than that player has the right to completely obliterate his/her opponent. He or she earned it by training and practicing hard. It's not fair that somebody who plays Smash once every month gets a handicap advantage over someone who plays it every day. It's essentially rewarding people that play the game less than the Smash faithful.
If a more casual player is upset that he cannot beat a more hardcore player, than they need to simply get better.
Okay. I'll play along.
What handicap advantage, exactly? I will concede that Brawl does not feature a lot of the advanced Melee tactics that effectively lessens the gap between the skilled and unskilled players. But that just means you have less tools at your disposal, it doesn't make the player better or worse. It's not like the losing player gets sudden mid-match buffs to even the match out or anything like that; this isn't Mario Party. The game is still a match of skill and talent and the player who plays better will come out on top. There is no "unfair advantage" here. If a world famous chef can't cook better than an amateur just because they don't have access to all their best equipment, that says something about their "skill", you get me?
What makes this so frustratingly hypocritical is that, in the same breath, it champions the idea of playing to get better as a core ideal of a fighting game, then undercuts it by complaining about Brawl players having it easy instead of, y'know, learning to play Brawl better. If you are playing brawl as Melee and you get beat by someone playing Brawl as Brawl, that's not bad game design. That's you complaining about having to learn a new game. If you don't like Brawl's game design and prefer Melee's, that's fine. Perfectly understandable. But don't go masquerading personal choice as bad game design.
Seriously. Checkers is a lot less complex than chess to play, but that doesn't mean the game is inferior or horribly designed because you can't just use the same skills you acquired playing chess.