kyoskue
Smash Journeyman
- Joined
- Jun 8, 2007
- Messages
- 234
- Location
- still stuck in the Ginnungagap
- NNID
- Kyoskue
- 3DS FC
- 4468-0977-7278
So I'm no stranger to fighting games in general or Smash, but given the buffs that defensive play has received in this iteration of Smash, my traditionally heavy offensive play is starting to get me into trouble.
Now I don't think that the shield and camping game is OP or anything like that, but it IS quite strong and I need to get better used to utilizing it myself. But that's more of a sidenote than the actual purpose of this topic.
So I'm finding that my Kirby has a lot of trouble against a particular playstyle of Samus where they roll away and basically just keep to projectiles for the whole match. While it is annoying, I do win these bouts at a fairly consistent rate (probably around 50-60% of them), but its infuriatingly difficult to do so and I have to COMPLETELY change every manner in which I play Kirby to do so.
He just doesn't have the reach or speed to really deal with this playstyle effectively, and victory seems to rely on your opponent messing up their simple gameplan rather than you actually outplaying them.
I was wondering if anyone's found any tricky plays or has any good tips for dealing with this stuff.
I've been using Stone to shield break and conditioning them to dash attacks but feinting into B Reversed Inhale/throws on Samus rolling back into the stage, but I can't really deal reasonable levels of damage on players adept at this style, which is rather annoying. It just becomes a pointlessly drawn out battle of attrition, and I still (usually) win, I'd just like to expedite the process if possible.
Now I don't think that the shield and camping game is OP or anything like that, but it IS quite strong and I need to get better used to utilizing it myself. But that's more of a sidenote than the actual purpose of this topic.
So I'm finding that my Kirby has a lot of trouble against a particular playstyle of Samus where they roll away and basically just keep to projectiles for the whole match. While it is annoying, I do win these bouts at a fairly consistent rate (probably around 50-60% of them), but its infuriatingly difficult to do so and I have to COMPLETELY change every manner in which I play Kirby to do so.
He just doesn't have the reach or speed to really deal with this playstyle effectively, and victory seems to rely on your opponent messing up their simple gameplan rather than you actually outplaying them.
I was wondering if anyone's found any tricky plays or has any good tips for dealing with this stuff.
I've been using Stone to shield break and conditioning them to dash attacks but feinting into B Reversed Inhale/throws on Samus rolling back into the stage, but I can't really deal reasonable levels of damage on players adept at this style, which is rather annoying. It just becomes a pointlessly drawn out battle of attrition, and I still (usually) win, I'd just like to expedite the process if possible.