Victory.IsMyDestinySSB4
Smash Journeyman
- Joined
- Dec 20, 2016
- Messages
- 258
I use up tilt/down throw to up air a lot to kill. Usually ~95-120% it's a 50-50 with most characters. Either you wait for airdodge, or you hit them immediately. Which would be fine, if not for these boys.
Usually, especially with these guys, if they fast fall their nair, they have no lag on the ground, which throws off the 50/50 altogether, so I have to start resorting to nair-upsmash or cheesy stage spikes. Any fixes?
Usually, especially with these guys, if they fast fall their nair, they have no lag on the ground, which throws off the 50/50 altogether, so I have to start resorting to nair-upsmash or cheesy stage spikes. Any fixes?