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Yes. Here's what Achilles1515 said on tech and DI from a throw:oh oops i mean, tech chasing. Are the techs, DI, and get up options really varied?
He's said in other posts that in general the DI is random, and that the CPU will sometimes vary the timing of its getup action. It's great....I force a "random" CPU joystick input as soon as P2 enters a "being hit" action state. When this happens, that one byte used for monitoring L/R presses is given a value of 0 as well, so they will tech if they hit the stage (or not tech on purpose if the parameters line up). For being u-thrown, there is a chance to do a hard left/right input or just random.