MaritLage227
Smash Apprentice
Hi.
My re-post, trying to bring attention to various techniques you have personalized, seen before, or just feel like explaning. The following are for everyone to practise, to see if they can incorporate it into their gameplay. feel free to ASK for tactics if you need any.
to start it off, here is my personal favorite Falco tactic, created by: MaritLage227 (me)
Falco's front smash will bring him forward more than most smashes, this can be used about four times in a row against noobs to keep pushing them farther. Dont forget to charge later smashes! 0% works extremely well on bowser, since he's heavy. I'll probably make a video of this. use it over and over before any tethers to keep them at bay. (now named the 10,000 years of Agony)
Another tactic which is amazing is also made by me (I think). I call it the Illu tip. when an enemy is off the edge, (this must be timed very accurately), run off the edge, keep DIing away from stage as you double jump to match the height of the ledge. use your side B to catch the ledge, but make the corner of your illusion hitbox tip your opponent, spiking him. Ill definately make a vid of this one.
Good Luck!
My re-post, trying to bring attention to various techniques you have personalized, seen before, or just feel like explaning. The following are for everyone to practise, to see if they can incorporate it into their gameplay. feel free to ASK for tactics if you need any.
to start it off, here is my personal favorite Falco tactic, created by: MaritLage227 (me)
Falco's front smash will bring him forward more than most smashes, this can be used about four times in a row against noobs to keep pushing them farther. Dont forget to charge later smashes! 0% works extremely well on bowser, since he's heavy. I'll probably make a video of this. use it over and over before any tethers to keep them at bay. (now named the 10,000 years of Agony)
Another tactic which is amazing is also made by me (I think). I call it the Illu tip. when an enemy is off the edge, (this must be timed very accurately), run off the edge, keep DIing away from stage as you double jump to match the height of the ledge. use your side B to catch the ledge, but make the corner of your illusion hitbox tip your opponent, spiking him. Ill definately make a vid of this one.
Good Luck!