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Falco Made Simple!!!(R)

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Squeague

Smash Rookie
Joined
Oct 1, 2007
Messages
2
Something I noticed about Falco's wavedash.

Since Falco's air dodge movement is short and sudden, his wavedash is just the same. There's probably a more precise way for this, but this is the easiest way I've found with the same results. Hold whichever shoulder button you use to wavedash with a little longer, almost through the whole wavedash. You'll know when you can let go of R when he starts to stand up. When he starts to stand up, you can then either stay with that direction, stay put, or move how/whevever you need to and start it back up when his heads just about up. The transition is pretty smooth, so it's as if real-time was slowed down about 1.2-1.3X. Slow and smooth. Remember not to move the stick while R's down(You'll roll:psycho:).

I was asked about this earlier today by a couple people on here, so I thought I'd post.
 

Junpappy

Smash Lord
Joined
Sep 18, 2006
Messages
1,439
Location
aZ
. . . . . . are you trying to explain how to wavedash? Or are you trying to invent some completely useless technique that's probably already known?
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
you can let go of your air dodge button as soon as the action comes out, like any other move.
 

Squeague

Smash Rookie
Joined
Oct 1, 2007
Messages
2
No, I was asked about it. So I posted it. And if you already know how to, then why are you reading this?
 
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