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fair isn't just for gimping

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Shiny Shovel

Smash Rookie
Joined
Oct 21, 2014
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23
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Shiny-Shovel
3DS FC
0275-9078-8854
So fair. It's a multi-hit move that can drag opponents and is normally used as a gimp technique. However, it does have other uses. The final hit can kill at higher percents and although it has landing lag, the landing also has a hitbox and can give you a little breathing space.

Personally, if an opponent tries to recover high, I like to use Falco's crazy high jump, fair, double jump, fair again them off screen. It doesn't matter if the final hit connects, as most characters aren't gonna recover. Of course, sideB back onto the stage for us.

The fair can be used in so many situations. Try jumping backwards off stage to fair, it can lead to some awesome stage spikes.

Any other ways to utilise this amazing move?

S.S.
 

M@v

Subarashii!
Joined
Oct 13, 2007
Messages
10,678
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Pittsburgh, PA
Try using it as a follow up out of down throw. A lot of people DI up and away so you get a lot free percent with it.
 

Thor

Smash Champion
Joined
Sep 26, 2013
Messages
2,009
Location
UIUC [school year]. MN [summer]
I'll use utilt -> fair if they DI utilt in front of me and I think I can eat a jump or an airdodge with it. I'll still sometimes try pivot bair for KOs but fair is less sucky than in Brawl so actually using fair for its intended purpose (hitting stuff in front of Falco) seems like an option now.

Fair is more useful now for sure.
 
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WECsoul

Smash Cadet
Joined
Jul 23, 2014
Messages
40
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WECsoul
3DS FC
0259-1277-6150
fair is much better than in brawl. as already mentioned it's very useful for edgeguarding and has good combo potential
 
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