Mervis
Smash Journeyman
- Joined
- Sep 25, 2014
- Messages
- 313
So my playing partner recently discovered a neat gimmick with the extender. This is probably a known tech but I find it interesting and would like to discuss it.
So the extender requires the Samus to activate the grab box by pressing A. If you miss the timing then the rest of the extender animation is a big free punish. The quirk I learned is accomplished by pressing A when the extender reaches it's max distance. As the extender retracts, the grab box is active the entire time. This means you can extend past someone and "sweep them back" as it returns. It works with both standing and running grab.This leads to some interesting baits. You can face away from your opponent and lock on halfway for a tricky grab. Thoughts?
So the extender requires the Samus to activate the grab box by pressing A. If you miss the timing then the rest of the extender animation is a big free punish. The quirk I learned is accomplished by pressing A when the extender reaches it's max distance. As the extender retracts, the grab box is active the entire time. This means you can extend past someone and "sweep them back" as it returns. It works with both standing and running grab.This leads to some interesting baits. You can face away from your opponent and lock on halfway for a tricky grab. Thoughts?