Rebel581
Smash Champion
Marth has some stupid ****ed up slowdown after using his up-b. I've noticed this since day 1, but didn't know what was causing it. Sometimes it didn't happen. I could never reproduce it either. Well turns out, I couldn't reproduce it, because when I tried to, I never used his up-b (I'm aware that sentence had 3 commas in it. It's why I'm not an english major).
If Marth ledge hops or jumps off the ledge, he has an extra landing lag when he hits the ground. You cannot dash out of this. This will only happen if Marth has used his up-b previously. A little tickmark in the programming resets when Marth touches the ground. The tickmark is set when he uses his up-b.
Sucks to be Marth. The extra lag is about as long as the normal landing lag of the up-b. Meaning that they programmed Marth's code so that he would use his up-b, and then the lag would not be from his up-b. It would be from a completely different source.
On a side note, that would mean if anyone could figure out how to avoid this tickmark, Marth would have no landing lag from his up-b.
Not sure if everyone already knew this, but I've been wondering why since day 1 the game came out. It was most prevalent for me because I ledgehop off the edge to doing nothing. I never noticed it when doing an aerial, because I would stop and have lag from the aerial. I would only notice this when jumping back on the ledge.
Have fun, Marth mainers.
If Marth ledge hops or jumps off the ledge, he has an extra landing lag when he hits the ground. You cannot dash out of this. This will only happen if Marth has used his up-b previously. A little tickmark in the programming resets when Marth touches the ground. The tickmark is set when he uses his up-b.
Sucks to be Marth. The extra lag is about as long as the normal landing lag of the up-b. Meaning that they programmed Marth's code so that he would use his up-b, and then the lag would not be from his up-b. It would be from a completely different source.
On a side note, that would mean if anyone could figure out how to avoid this tickmark, Marth would have no landing lag from his up-b.
Not sure if everyone already knew this, but I've been wondering why since day 1 the game came out. It was most prevalent for me because I ledgehop off the edge to doing nothing. I never noticed it when doing an aerial, because I would stop and have lag from the aerial. I would only notice this when jumping back on the ledge.
Have fun, Marth mainers.