Iceweasel
Smash Ace
- Joined
- Jan 19, 2015
- Messages
- 855
If you can't lose, it doesn't count as a game.Kirby's Epic Yarn. The game is so easy that you can't die (it's still enjoyable, however).
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If you can't lose, it doesn't count as a game.Kirby's Epic Yarn. The game is so easy that you can't die (it's still enjoyable, however).
This makes absolutely no sense. Being able to lose or not lose has nothing to do with what video games are about.If you can't lose, it doesn't count as a game.
Okay, imagine this - There's a shooting gallery type thing that's been called game. You have infinite bullets, no time limit, and in general no way for the game to end unless you close it out. You can only keep shooting at targets, which increases your score. Your score can't decrease. Is that a game? There's no point to playing it at all. You can't win, and nothing happens when you make your shot, except that your score goes up. No matter how you define the words "lose" or "win" you can't do it. There's no penalty for poor play, and no reward for good play. It's pointless in every definition of the word.This makes absolutely no sense. Being able to lose or not lose has nothing to do with what video games are about.
Well - what's your definition of "lose"? In a competitive multiplayer game the easy definition is yielding victory to an opponent, but I think in single-player contexts you have to be more precise.Okay, imagine this - There's a shooting gallery type thing that's been called game. You have infinite bullets, no time limit, and in general no way for the game to end unless you close it out. You can only keep shooting at targets, which increases your score. Your score can't decrease. Is that a game? There's no point to playing it at all. You can't win, and nothing happens when you make your shot, except that your score goes up. No matter how you define the words "lose" or "win" you can't do it. There's no penalty for poor play, and no reward for good play. It's pointless in every definition of the word.
Well, guess what. It exists. It's on the Action 52 multicart for the NES. Play that and then tell me you can call it a game. I'm not asking judgement on whether it's a good or a bad game, just whether you can honestly call it a "game" at all, and if you can, then how you determine what a game is except that someone called it a game.
I haven't played Epic Yarn, so I'll try to give a response.Well - what's your definition of "lose"? In a competitive multiplayer game the easy definition is yielding victory to an opponent, but I think in single-player contexts you have to be more precise.
Not especially long ago (on arcades and early consoles), losing meant losing all your lives and running out of continues - under which definition the vast majority of games made today are impossible to lose, since we're given checkpoints and infinite continues. In that new environment the best definition for losing is probably being unable to progress past some challenge. Of course, Kirby's Epic Yarn lacks this as well - all that happens when you get hit by an enemy or a hazard is that you lose some of your gems (if I recall correctly; it's been a while).
But rather than categorically dismiss it as "not a game", I think we should look at it further. Challenge is still there, even if it's not punished heavily. It's harder than you might think to get as many gems as you can in a level without getting hit once, for instance. Epic Yarn is still an incredibly easy game (probably the easiest I've ever beaten, up there with Squeak Squad), but it is a game.
Sorry for the long-winded derail! I enjoy discussing these sorts of topics.
The only real struggle I've had with the mainseries Pokemon games was with Ghetsis and that damn underleveled Hydreigon.Any of the mainline Pokemon handheld games, Kirby 64, Paper Mario. I know these games are easy because I beat them, and I suck at video games. Lol.
Although, playing Kirby 64 recently I couldn't beat the boss of the second star, yet I could when I was a kid. LOL
Agreed.I found Mario Galaxy 2 to be incredibly easy. Perhaps it was just the fact that I had already played the original and gotten used to the mechanics but I remember the game feeling more like extra levels rather than a brand new game.
Little Inferno from the Wii U eShop, it was a pretty fun casual game and arguably one of the most fun games I've bought digitally.What is the easiest game you've finnished.
I only mentioned it as a joke since Bullet Hell games aren't easy.Also, just because mister Rashyboy decided to mention Touhou, here...
Lol u scrub (I'm just joking btw)Touhou 10 doesn't count because I used Marisa B-ugged, shhhhh.
Not sure why people thought Touhou games are easy to finished (in Easy/Normal of course). They are usually the easiest to finished in the Bullet Hell genre. Dodonpachi and Mushihimesama are considered the hardest to finished (to beat the true final boss) as far as I can tell.