Alias Tex
Smash Cadet
- Joined
- Nov 19, 2018
- Messages
- 29
- Switch FC
- SW-3796-7058-8396
From his time looking like a top tier threat pre-launch to opinions now being split on the extent of Mewtwo’s prowess, Mewtwo is in an ambiguous position. Let’s clear that up with some match-up discussion!
First, let’s talk swordies - specifically marth/lucina. Thanks to better disjoints they can beat out most of our attacks in neutral. Nair works very well due to Mewtwo’s height. Shadow ball is probably one of Mewtwo’s only advantages in neutral, but it just isn’t spammable enough to make things even all by itself. While the swordies don’t have the farthest-reaching recoveries, their up-B hit boxes make them too safe to edgeguard unless they are really far off-stage. The space that their swords take up applies a lot of pressure on small stages especially, and without a larger stage such as PS2 it can feel like there isn’t enough room to operate. These feel like losing matchups to me (especially on WiFi) but I would like to hear how you guys deal with them.
I’m somewhat optimistic about the Peach matchup. On the ground Mewtwo obviously wins with downtilt and such, but even in the air I think that we have the tools that we need to deal with floating aerials. Back air seems to have enough of a disjoint to challenge a high float, and we can restrict Peach’s floating space with Shadow Balls. Mewtwo’s recovery is probably more safe against Peach than vice versa (especially if you mix up your Teleport timings to avoid a turnip drop). I’m not sure if it is a winning matchup but for now it feels very doable.
From the few Zeldas I have fought, this matchup seems pretty tough. With both sides having Teleport there won’t be much edgeguarding, while in the neutral Zelda has a plethora of high-priority moves to beat out tail attacks. Her neutral B seems to beat out our tilts and nullify shadow ball. Perhaps WiFi compounds the issues, but it feels like a struggle to try to keep up with Zelda.
Any thoughts on:
Ness?
Palutena?
Yoshi?
Simon?
Inkling?
Wario?
Wolf?
Greninja?
Picachu?
Pichu?
I’m somewhat optimistic about the Peach matchup. On the ground Mewtwo obviously wins with downtilt and such, but even in the air I think that we have the tools that we need to deal with floating aerials. Back air seems to have enough of a disjoint to challenge a high float, and we can restrict Peach’s floating space with Shadow Balls. Mewtwo’s recovery is probably more safe against Peach than vice versa (especially if you mix up your Teleport timings to avoid a turnip drop). I’m not sure if it is a winning matchup but for now it feels very doable.
From the few Zeldas I have fought, this matchup seems pretty tough. With both sides having Teleport there won’t be much edgeguarding, while in the neutral Zelda has a plethora of high-priority moves to beat out tail attacks. Her neutral B seems to beat out our tilts and nullify shadow ball. Perhaps WiFi compounds the issues, but it feels like a struggle to try to keep up with Zelda.
Any thoughts on:
Ness?
Palutena?
Yoshi?
Simon?
Inkling?
Wario?
Wolf?
Greninja?
Picachu?
Pichu?
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