icraq
Smash Lord
Has anyone noticed they're getting odd early kills off the top? I have videos of me killing a Greninja on an omega stage off the top with it at 44%, pretty crazy stuff. I've kind of dug into it and I think I know why.
It has to do with Luma's uair. It knocks the opponent at a 45 degree angle towards Rosalina with the intention of forcing the opponent into her uair. Like most multihit attacks it's designed to continue keeping your opponent locked in the move and these types of hitboxes usually have some interesting properties.
Luma's uair has pretty bad knockback growth, but very decent base knockback. This means that if you hit your opponent while they're high enough, you'll guarantee their death even at low percentages, because Luma's uair always does the same amount of knockback, and it's pretty good!
Some things I'm not sure is whether or not Rosalina's uair connecting affects it. I feel like it's best if you miss with Rosa's uair and hit with just Luma's, that's where I've gotten the best results. When Luma knocks the opponent into Rosalina's uair it changes from a 45 degree angle to straight up, which might matter, I'm not sure, I don't know if knockback stacks or what happens.
Vectoring being removed for vertical attacks definitely has had a play in this. I know this had happened in the past but most of the time people are vectoring straight down when they're in the air so it was much more infrequent. Certain stages with high platforms like Battlefield, Prism, Town and City, Duck Hunt, etc, all benefit from this.
It has to do with Luma's uair. It knocks the opponent at a 45 degree angle towards Rosalina with the intention of forcing the opponent into her uair. Like most multihit attacks it's designed to continue keeping your opponent locked in the move and these types of hitboxes usually have some interesting properties.
Luma's uair has pretty bad knockback growth, but very decent base knockback. This means that if you hit your opponent while they're high enough, you'll guarantee their death even at low percentages, because Luma's uair always does the same amount of knockback, and it's pretty good!
Some things I'm not sure is whether or not Rosalina's uair connecting affects it. I feel like it's best if you miss with Rosa's uair and hit with just Luma's, that's where I've gotten the best results. When Luma knocks the opponent into Rosalina's uair it changes from a 45 degree angle to straight up, which might matter, I'm not sure, I don't know if knockback stacks or what happens.
Vectoring being removed for vertical attacks definitely has had a play in this. I know this had happened in the past but most of the time people are vectoring straight down when they're in the air so it was much more infrequent. Certain stages with high platforms like Battlefield, Prism, Town and City, Duck Hunt, etc, all benefit from this.