Here's Duke's moveset
First Appearance: Duke Nukem (1991)
Most Famous Appearance: Duke Nukem 3D (1996)
Most Recent Appearance: Duke Nukem Forever (2011)
Nintendo Appearances: Duke Nukem 64 (1997), Duke Nukem Zero Hour (1999), Duke Nukem Duke Nukem Advance (2002), Duke Nukem Critical Mass (2011)
Unlocking Requirements:
-Battle 750 times
-Complete Event “Come Get Some” on Hard
-Get Duke to join your team after defeating Overlord in Story Mode
-Playing as Mario and Captain Falcon, clear Classic mode on Hard or higher difficulty
Story Mode: Mario and Captain Falcon fall through a panel in the floor into what looks like an alien hive of some sort. But before they get a good look at their surroundings, a massive door opens, and out comes the Overlord. Mario and Captain Falcon fight it, but the Overlord is just too strong and has too many rockets in its barrages. Then, from up where they fell...”Let's Rock.” Duke drops down and helps defeat the Overlord, after which he makes good on his promise.
Stats:
Height: 6'4” (or slightly taller than Samus. Or, much taller than his shield bubble.)
Weight: Heavy
Speed: Samus' Speed
Power: Extremely High
Aerial: Poor
Priority: Average
Recovery: Well Above Average
Special Strength: Upon killing an enemy, Duke recovers an amount of damage from his Damage counter.
Special Weakness: All enemy attacks deal slightly more damage when they hit Duke. Explained in-game as each hit damaging his ego on top of physical damage.
Double Jump: Jet Pack
Snake Codec
Snake: Colonel, who's the tall, muscle-bound guy that keeps scowling at me?
Colonel: What? Snake, you don't know who Duke Nukem is?
Snake: Duke Nukem? Isn't he that guy that saved us twelve years ago from the aliens?
Colonel: Multiple times, Snake. Back in 1991, he fought the Techbots, and then was promptly captured and uploaded into a computer by the Rigelatins. Duke fought his way out, only to find Earth was invaded again by a third race, called the Cycloids, who had come to steal our women.
Snake: And now he's this mega-ultra-rock star hero who runs a casino, a burger joint, and wrote a book. Sounds easy enough.
(transmission gets hacked, Colonel is replaced with General Graves)
Graves: This is General Graves of the Earth Defense Force, and I order you to stand down and not engage Duke Nukem. He's one of us.
Snake: I never heard of you EDF guys, so you can eat it.
*transmission returns to Colonel*
Colonel: I'll give you a heads up, Snake: According to the women, Duke hasn't lost his touch.
Snake: I'll keep that in mind...
*transmission ends*
Move Set:
A - Punch
AA - Punch Twice (Rapid Succession)
AAA - Punch Twice + Knee Attack
A> - M1911 Shot
Av - Throw Pipebomb
A^ - Uppercut
Dash+A - Mighty Foot (snap kick)
Smash > - Shotgun fires to side
Smash ^ - Shotgun fires upward
Smash v – Freeze Ray in direction Duke faces (freezes enemies for three seconds or when hit by attacks. Attacks striking a frozen character deal half again their usual damage calculated after adding in special strengths/weaknesses)
Aerial A – Punch
Aerial AA – Double Punch
Aerial AAA – Double Punch + Knee Attack
Aerial A> - M1911 Shot
Aerial Av – Ground Pound
Aerial A^ - Uppercut
Grab A – Pistol Whip
Grab > - Duke shoots the M1911 8 times in rapid succession.
Grab < - Duke grabs enemy by the ears and gives the head a sharp twist.
Grab v – Duke smashes enemy's head over his knee.
Grab ^ - Holoduke: A hologram of Duke will appear, and one of the Dukes will run to the other side. There is a 50/50 chance the victim will go for the hologram (no player can ever tell the difference), in which case the Real Duke will automatically throw a Tripmine onto the victim in a similar manner to the Jetpack.
Hanging Attack (Damage is irrelevant): Duke tosses a Pipebomb over the ledge he hangs from, then hauls himself up.
Taunt 1: “Yeah, piece of cake.”
Taunt 2: Cracks knuckles.
Taunt 3: Pumps Shotgun menacingly.
Standard Special: Ripper - A chaingun cannon. Duke has to bring it out and let it load its barrels, then he can fire a three second burst from it. He must put it away in order to move.
Side Special #1: RPG – A slow-moving guided missile. Only one can be fired at a time.
Side Special #2: Devastator – Ten smaller, faster, unguided missiles fired in rapid succession. Works with RPG in the same manner Samus' Missiles and Super Missiles work.
Down Special: Laser Tripmine – Duke plants an explosive charge on the ground in front of him. It fires a laser straight up. Anyone who crosses the laser, Duke included, will be caught in the blast. (Duke is immune to his own explosions but can trigger them himself if needed.)
Up Special: Jetpack – Gives Duke five seconds of jet-assisted flight. Contact with enemies will cause Duke to plant a Tripmine on them, essentially turning said Tripmine into a sticky bomb.
Final Smash: Duke's Mighty Foot – Yes, a monster truck. Duke can drive it around the stage for a minute. Moves are as follows:
A – Throttle
A> - Dash
< - Brake
Smash – Turbo Boost
A< - U-Turn
Smash A^ - Wheelie
Smash Av – Donut
Smash A< - Burnout
Smash A> - Turbo Dash
Victory Theme: The first two riffs of “Grabbag” (Duke's theme), as originally performed by Megadeth.
Victory Pose: Triumphantly pumps his trusty Shotgun. “Ready for Action.”
Losing Pose: Is visibly pissed off beyond all belief.
Stall 1: “What are you waiting for, Christmas?”
Stall 2: Duke will take out a cigar and start smoking.
Shield Pose: No special pose required. Duke just stands there and takes it like a man.
Shield Overload: Duke will cringe slightly and flash red.
Pitfall: Duke stays in hurt pose, and steroid pills will fall off of him and roll away.
Selection Icon: Duke poses with a mushroom cloud in the background. There is a lit cigar in the left hand, and an open beer in the right.
Selection sound: Duke cracks his knuckles.
Entrance 1: Fireball (aka crashing ship) in background, Duke leaps from it to the Stage and cracks his knuckles. “Those alien scum are going to pay for shooting up my ride.”
Entrance 2: Shrunken Duke steps on a Particle Expander, returning him to full size. “Size only matters when you're full grown, baby.”
Entrance 3: Duke takes an elevator up from below the stage. “Let's Rock"
Kirby Attack: A single Devastator rocket.
Series Symbol: Duke's belt buckle. (aka a radioactivity symbol.)
Unlock Message: (Voice of Duke) “Hail to the King, Baby” (Duke's theme plays in background.)
Costumes: Duke palette swaps his tank top from its normal red to various other colors.
Universe, Etc.:
Assist Trophies: The Holsom Twins, General Graves
Trophies: Assault Commander, Battlelord, Overlord, The Holsom Twins, General Graves, Queen, Cycloid Emperor
Songs: Grabbag, Stalker, The City Streets, Valkyries, Mental Heavy, Mental Heavy 2
Finally, items. Every game contributes items to Smash Bros.' item pool, and Duke is no exception.
Atomic Health: Removes 50% of your damage. This is the only healing item in the whole game that can take your percentages into the negatives, all the way down to a maximum of -100%.
Steroids: Increases your melee attack power twofold for 30 seconds, but removes the ability to do specials