• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Duck Hunt Moveset Analysis

Pawsome!

All that and a Duck!
Joined
Sep 23, 2014
Messages
47
Location
North Carolina
NNID
OxasOmi
3DS FC
3540-1430-6633
(Someone please teach me how to make a spoilers section so that this guide is concise and pleasant to use for all!)
I decided after looking through the threads that our newcomer DHD deserved a good number crunch. After all, he is man's best friend. And a duck.

Jab Data
J1 (Paw)= 2%, 3% (alternating)
J2 (Ears)= 3%
You can end the jab sequence here with J3 (a final tap), or begin the duck attack sequence J4 (by tapping repeatedly).
J3 (Feet)= 4%, with greater launch power.
J4 (Duck sequence) = 1% in each hitbox.
J5 (Duck final) = 3%, with greater launch power.

Smash Attack Data
Forward Smash consists of 3 hitboxes.
Hitbox 1 (closest to DHD) does 4%-5% damage.
Hitbox 2 does 4%-6% damage.
Hitbox 3 does 9%-12% damage.
Total: 17%-23% damage.

Up Smash consists of 3 hitboxes.
Hitbox 1 does 2% damage
Hitbox 2 does 2% damage.
Hitbox 3 does 10%-16% damage.
Total: 14%-20% damage.

Down Smash consists of 3 hitboxes.
Hitbox 1 does 5%-7% damage.
Hitbox 2 does 5%-7% damage.
Hitbox 3 does 6%-8% damage.
Total: 16%-22% damage.

Special Attack Data
Neutral B: Can
Can explodes on contact or over time dealing 11% damage, but watch out. It can deal damage to DHD too.
You can manipulate the can by tapping b to "shoot" it a maximum of 9 times before it begins to hiss and flash, signaling that it will detonate soon.

Side B: Frisbee
Frisbee deals damage when it strikes the target. Then, you can detonate frisbee by tapping B. It makes 3 hitboxes upon detonation.
Strike = 2%
Hit 1 = 1%
Hit 2 = 2%
Hit 3 = 5%
Total: 12%

Up B: Fly
Duck pulls his partner skyward for a maximum of 4 seconds. This special is purely for movement and does no damage.

Down B: Shooter
Duck hunt summons a shooter with the power of interpretive dance. (Need data on the health of these shooters, and will dig it up soon if no one comes forth with it.)

White Poncho: 7% damage
Black Sombrero: 5% damage
Black Vest: 4% damage
Red Sombrero: 4% damage
Red Coat: 6% Damage

Aerial Attack Data
Neutral: DHD does a cartwheel, causing 5% damage to those nearby.
Forward: The duck strikes! Get 'em duck! 6% damage in front of DHD.
Back: Backwards duck!!! 10% damage behind DHD.
Up: Triple duck attack!!!!!!!!!! 3% Damage, 3% Damage, 6% Damage above DHD.

Tilt Data
Forward Strong: 8% damage
Down Strong: 8% damage
Up Strong: 7% damage

Dash Attack
10% damage


(This is my first thread like this so please give me lots of advice!)
 
Last edited:
Top Bottom