Jiggly
Drop the mic, cause these fools sleeping on me
- Joined
- Apr 17, 2014
- Messages
- 2,021
- NNID
- Jiggly101
As everyone has been complaining, the smash 4 scene has been getting a little stale with the constant Diddy Kong dittos and such. A mechanic such as Draft banning could fix this.
What is Draft Banning?
Draft Banning is a character striking system. After the first round, loser will get the first strike. Player 1 would choose a character to ban, and then both players couldn't play that character for that round. Then Player 2 would get to strike another character to be banned for the following rounds as well.
Why would we do Draft Banning?
This makes it so characters that are felt to be too much can be taken out by a simple strike. This will also force more diversity in play, and make people explore with several characters, as they don't know which characters will be avaliable to them.
As another note, this was not my idea. This was an idea that was bein discussed on Japan Time, a twitch podcast by @RogersBase and friends. The idea was from @Warchamp7, and he needs the credit for this idea, not me. I am simply a messenger who thought this idea was kickass.
THE PROS AND CONS OF DRAFT BANNING
Every Game 2, both players ban one character each for Games 2 and 3. Game 1 is left the same
PROS:
- More interesting gameplay for watchers (Not constantly the same tournament winning characters, etc)
- Higher skill-cap to be good at the game (You would need to learn more than 1 character, and be good at both in order to be good at the game)
- Disallows newer players to simply select the "Best" character and start winning tournaments/beating higher levelled players.
- Generally more fun for the majority of players, as they don't have to learn a specific matchup that bothers them, while also having to learn almost double the amount of normal matchups due to having a second character
- Gives tournaments more variety in winning characters
- Allows newer players to have more footage of a variety of characters to study, rather than the same 5 winning all the matches
- You would be able to play your main for at least one game, same with the other player
- If you play your secondary in Game 1, you will likely be able to play your main for the rest of the games
CONS:
- In order to be good at the game and win, you would need to learn at least 2 characters.
- Players who are known for who they play would be banned against commonly
- We shouldn't be forced to learn more than one character
- May cause more disputes based on order of ban (As usual)
- Some players may fake out the first game, then ban a counter to another character in order to bait a bad ban
This one is the most interesting to me and probably the most relevant. Someone good may purposefully lose game 1 so they can ban (let's say) a counter to Diddy, then trick Game 1's winner into banning the character they used in game 1. Then the player successfully tricked them, and now they can play diddy freely as long as they did not play him in Game 1.
- People would not be open to having a change like this, due to the magnitude
- More strict players would find it unnecessary to change rulesets like this
- "We didn't do it with Brawl's MK, so why do it here?"
COUNTERPOINTS:
- There's a lot of characters to choose from in this game, for every character there is a SIMILAR character, the excuse "But I only main one character!" is almostinvalid.
- There's a strategy to this, making it so that you can play your secondary in order to trick your opponent into banning them. Then playing your main and doing as good as you can. Simultaneously, you could ban a counter to that main in order to get the upper-edge.
- New players would see this and know that it means they'd have to learn 2 characters, this would become a natural thing rather than a giant change
- We did not do it with Brawl's MK because we've done nothing but shove in a similar ruleset to Melee in every Smash game. Even though games like Smash 4 are CLEARLY different by a large margin.
PLEASE SUPPORT REASONS FOR YOUR ARGUEMENTS, THIS ISNT A RANT THREAD
So what are your thoughts? Would draft banning be helpful to the smash scene?
What is Draft Banning?
Draft Banning is a character striking system. After the first round, loser will get the first strike. Player 1 would choose a character to ban, and then both players couldn't play that character for that round. Then Player 2 would get to strike another character to be banned for the following rounds as well.
Why would we do Draft Banning?
This makes it so characters that are felt to be too much can be taken out by a simple strike. This will also force more diversity in play, and make people explore with several characters, as they don't know which characters will be avaliable to them.
As another note, this was not my idea. This was an idea that was bein discussed on Japan Time, a twitch podcast by @RogersBase and friends. The idea was from @Warchamp7, and he needs the credit for this idea, not me. I am simply a messenger who thought this idea was kickass.
THE PROS AND CONS OF DRAFT BANNING
Every Game 2, both players ban one character each for Games 2 and 3. Game 1 is left the same
PROS:
- More interesting gameplay for watchers (Not constantly the same tournament winning characters, etc)
- Higher skill-cap to be good at the game (You would need to learn more than 1 character, and be good at both in order to be good at the game)
- Disallows newer players to simply select the "Best" character and start winning tournaments/beating higher levelled players.
- Generally more fun for the majority of players, as they don't have to learn a specific matchup that bothers them, while also having to learn almost double the amount of normal matchups due to having a second character
- Gives tournaments more variety in winning characters
- Allows newer players to have more footage of a variety of characters to study, rather than the same 5 winning all the matches
- You would be able to play your main for at least one game, same with the other player
- If you play your secondary in Game 1, you will likely be able to play your main for the rest of the games
CONS:
- In order to be good at the game and win, you would need to learn at least 2 characters.
- Players who are known for who they play would be banned against commonly
- We shouldn't be forced to learn more than one character
- May cause more disputes based on order of ban (As usual)
- Some players may fake out the first game, then ban a counter to another character in order to bait a bad ban
This one is the most interesting to me and probably the most relevant. Someone good may purposefully lose game 1 so they can ban (let's say) a counter to Diddy, then trick Game 1's winner into banning the character they used in game 1. Then the player successfully tricked them, and now they can play diddy freely as long as they did not play him in Game 1.
- People would not be open to having a change like this, due to the magnitude
- More strict players would find it unnecessary to change rulesets like this
- "We didn't do it with Brawl's MK, so why do it here?"
COUNTERPOINTS:
- There's a lot of characters to choose from in this game, for every character there is a SIMILAR character, the excuse "But I only main one character!" is almostinvalid.
- There's a strategy to this, making it so that you can play your secondary in order to trick your opponent into banning them. Then playing your main and doing as good as you can. Simultaneously, you could ban a counter to that main in order to get the upper-edge.
- New players would see this and know that it means they'd have to learn 2 characters, this would become a natural thing rather than a giant change
- We did not do it with Brawl's MK because we've done nothing but shove in a similar ruleset to Melee in every Smash game. Even though games like Smash 4 are CLEARLY different by a large margin.
PLEASE SUPPORT REASONS FOR YOUR ARGUEMENTS, THIS ISNT A RANT THREAD
So what are your thoughts? Would draft banning be helpful to the smash scene?
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