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DOUBLE Feature! Panama City Smash Tourney Build & Smash Attack Music Pack

DualX

Smash Apprentice
Joined
Jul 27, 2014
Messages
121
Alrighty, gents. Here's the final build for the Panama City Smash Bros scene.

List of Changes:
Smash 3 & Smash 3C texture pack combination
More alternative outfits added:
-Maker Mario
-Poltergust 3000 Luigi
-Headband Jigglypuff
-Goku Fox
-James McCloud Fox
-American Falco
-Vegeta Falco
-Shadow Mewtwo
-Mega Charizard
-Bull Cap Wario
-Ken Lucario
-Mega Lucario
-Raichu
-Ninten
-Ganon Falcon
-Phantom Ganon
-Pig Ganon
-Fierce Deity Sheik
-Shadow Dedede
-Rookie Bowser
-Boom Sonic
-Fire Super Sonic
-Fighter Kirby
-Gamecube ROB
-NES Meta Knight
-Wartortle
-Coinblock Ivysaur
-Masked Man Lucas
-Melee Wolf
-Louie
-Justin Bailey Zero Suit Samus
-Hyrule Warriors Zelda
-Fierce Deity Link
-Hyrule Warriors Link
-Minish Cap Toon Link
-Funky Kong
-Smash 4 Samus
-Smash 4 Ike
-Smash 4 Marth
-Smash 4 Roy
-Awakening Roy
-Boshi
-MGS1 Suit Snake
-Zombie & Red Squares Snake
-Portable Ops Snake
-Tuxedo Snake
-MGS4 Suit Snake
Hexagonal shield textures
PC Logo on character selection
New stage selection layout (which means we're going back to 1-2-1 bans):
-Neutral Stages // Green Hill Zone, Smashville, Pokemon Stadium, Dreamland, Battlefield
-Counter Stages // Warioland, Final Destination, Fountain of Dreams, Delphino's Secret, Bowsers Castle
Stage texture swaps:
-20XX Final Destination
-PM Stadium
-Beachville



After creating multiple custom builds, hosting tournaments, and building the scene here, I was finally able to compile all of this awesome together into one single pack.

The primary changes within this build have been cherry picked between the Smash 3 and Smash 3C builds plus other well made material I was able to dig up. I did my best to make sure just about every character had a new outfit. Smashville has been replaced with Beachville to better represent our local area (and because visually it rocks!), PM Stadium over Pokemon Stadium, and Final Destination is the same one from the 20XX mod.



The stages have been swapped around to give the Page 1 stage selection 100% competitive type stages. With the colors following tournament standards and Bowser's Castle swapped with the legal version.



Compatible with BOTH hackless & homebrew! Download here.



The music pack was heavily modified too with all new song choices. Shoutout to Jiffy for the assist! I will also note that I had to change a few custom songs that were added to the build previously to make sure they now work flawlessly.

Music List:
BATTLEFIELD
X04 - Feint - Homebound
T02 - Rivals of Aether - Air Armada
X25 - Undertale - Megalovania
W21 - Scott Pilgrim vs The World - Another Winter
W23 - Street Fighter 4 - Ryu Theme

FINAL DESTINATION
X05 - Huw Williams - Juicy Fruit
T01 - Super Smash Bros - Final Destination 64 Rock Remix
T03 - MegaMan X6 - Sigma 2nd
W25 - Sonic Adventure 2 - Biolizard
W31 - Skullgirls - The Crowd Goes Wild

DELFINO'S SECRET
A13 - MegaMan X - Opening Stage
A07 - Battletoads - Ragnarok Canyon
A08 - Sonic 3 - Death Egg Zone
A14 - MegaMan 3 - Snake Man Stage
A15 - Kirby Super Star - Cocoa Cave

BOWSER'S CASTLE
A20 - Super Mario 64 - Welcome to My Kastle
A21 - Super Mario RPG - Fight Against Koopa
A22 - Super Mario RPG - Weapons Factory
A23 - Super Mario RPG - Fight Against Smithy
R05 - Super Mario RPG - Fight Against Smithy, Who Likes Transforming
R14 - Mario Kart 8 - Bowser’s Castle (Final Lap) (Frontrunning)
Q09 - Paper Mario: Thousand Year Door - Bowser Battle

POKEMON STADIUM 2
H01 - Pokemon Alpha Sapphire & Omega Ruby - Vs. Elite Four
H03 - Pokemon Black & White - Vs. Legendary Pokemon
H02 - Pokemon Black 2 & White 2 - Rival Hugh
H04 - Pokemon Gold & Silver - Lance Battle Remix
H05 - Pokemon X & Y - Elite Four Battle! (FAST)

WARIOLAND
M01 - Lethal League - Ordinary Days
M02 - Project M - Bad Mario
M08 - Earthbound - Pokey Means Business! (GaMetal)
M07 - Mighty Switch Force 2 - Got2BAStar
M06 - Project M - Metal Cavern
M05 - Melty Blood - Uncommon Sense

SMASHVILLE
N01 - Avizura - Turn the Tides Bramble Blast Remix
N02 - MegaMan X5 - Squid Adler
N03 - Namco X Capcom - Brave New World
N06 - Jet Set Radio Future - The Concept of Love
N05 - Mighty Switch Force 2 - Exothermic
N07 - Scott Pilgrim vs The World - Credits
N08 - Sonic the Hedgehog 2 - Chemical Plant Zone (Rock Remix)
N09 - Kirby Super Star - Grape Garden
N10 - Melty Blood Actress Again - Fight! Our Mech-Hisui
N11 - Maverick Rising - X-Hunted

FOUNTAIN OF DREAMS
A17 - Kirby - Dedede D&B (Acid-Notation)
Q02 - Kirby 64 - Miracle Matter
Q01 - Kirby Super Star - Meta Knight's Theme
Q13 - Streets of Rage Remake - Go Straight
Q14 - Super Meat Boy - Can O Salt (Ch 3 Light World)

GREEN HILL ZONE
U01 - Sonic Adventure 2 - Green Forest
U04 - Sonic 2 - Emerald Hill Remix
U02 - Sonic The Movie - South Island Remix
U03 - Sonic the Hedgehog 2006 - Crisis City Whirlwind
U06 - Sonic Rush - Get Edgy (Normal and Blazy Mix)
U07 - Sonic Generations - Speed Highway Modern
U08 - Sonic Generations - Stardust Speedway (Bad Future US) Remix
U09 - Sonic CD - Stardust Speedway Present (US)
U10 - Sonic Generations 3DS - Mushroom Hill Classic
U11 - Sonic 3D Blast - Diamond Dust Zone 1 (Classic Remix)
U12 - Sonic 3D Blast - Gene Gadget Zone Act 2
U13 - Sonic CD - Two Futures

DREAMLAND (N64)
W07 - Kirby’s Return to Dream Land - Grand Doomer
W06 - Kirby Super Star - Taking Over the Halberd

MENU
X02 - MegaMan Zero 4 - Esperato
X03 - Ecco the Dolphin Defender of the Future - Hanging Waters
W30 - Sonic Adventure 2 - Death Chamber
X01 - Sonic & Knuckles - Flying Battery Zone Remix

RESULTS SCREEN
X08 - Sonic R - Menu

We had quite a nostalgia cruise going through the memories of these games. We hope you enjoy this blast from the past and the pack in it's entirety as much as we do!

 
Last edited:

DualX

Smash Apprentice
Joined
Jul 27, 2014
Messages
121
I was informed that some of the music doesn't loop, and by that they are referring to the songs I had to create a brstm from scratch. Not exactly certain why they didn't loop because the program I used helped me make sure the loop was right. I should apologize as this is the only part of the pack which was a first for me. I'll update this again when I know this is fixed.
 

Crystalruby

Smash Apprentice
Joined
Sep 16, 2014
Messages
150
Location
Smashing Some Nubs (With a Pinch of Salt)
NNID
Crystalruby8
I was informed that some of the music doesn't loop, and by that they are referring to the songs I had to create a brstm from scratch. Not exactly certain why they didn't loop because the program I used helped me make sure the loop was right. I should apologize as this is the only part of the pack which was a first for me. I'll update this again when I know this is fixed.
Have you figured out which songs don't loop?
 

DualX

Smash Apprentice
Joined
Jul 27, 2014
Messages
121
Yeah, all of the custom songs I couldn't find outside of brawlcustommusic.com mainly. All of the songs I had to grab up the original mp3 in order to make.

These songs here:
Battletoads In Battlemaniacs - Ragnarok Canyon (Guitar cover)
Bionic Commando - Enhanced Tunnel Vision
Chrono Trigger - Flow of Time
DC Izumi - Overworld Theme
Double Dragon 2 - Mission 1 And Boss (Nerd Army Remix)
Fez - Glitch
Legend of Zelda Link's Awakening - Forest of Hysteria OC ReMix
Macross VF-X 2 - Theme
Maverick Rising - Vile Needs to Galvanize
Mega Man Zero 2 - Passionate
Melty Blood - Uncommon Sense
Metal Gear Solid 2 - Arsenal Gear Battle
Outtrigger - Nightline
Palindrome - Mean Beans
Sonic & Kunckles - Flying Battery Zone Remix
Sonic 2 - Emerald Hill Remix
Sonic 3 Remix - Malicious Fingers
Sonic The Movie - South Island Remix
Sonic CD - Two Futures OC ReMix
Sparkster - Level 1 Theme Orchestra Remix
Super Mario Bros - Underground Sound 2013
Super Metroid - Crystal Flash
Super Metroid - Megamix
Super Mario 64 - Welcome to My Kastle OC ReMix
 

Crystalruby

Smash Apprentice
Joined
Sep 16, 2014
Messages
150
Location
Smashing Some Nubs (With a Pinch of Salt)
NNID
Crystalruby8
Yeah, all of the custom songs I couldn't find outside of brawlcustommusic.com mainly. All of the songs I had to grab up the original mp3 in order to make.

These songs here:
Battletoads In Battlemaniacs - Ragnarok Canyon (Guitar cover)
Bionic Commando - Enhanced Tunnel Vision
Chrono Trigger - Flow of Time
DC Izumi - Overworld Theme
Double Dragon 2 - Mission 1 And Boss (Nerd Army Remix)
Fez - Glitch
Legend of Zelda Link's Awakening - Forest of Hysteria OC ReMix
Macross VF-X 2 - Theme
Maverick Rising - Vile Needs to Galvanize
Mega Man Zero 2 - Passionate
Melty Blood - Uncommon Sense
Metal Gear Solid 2 - Arsenal Gear Battle
Outtrigger - Nightline
Palindrome - Mean Beans
Sonic & Kunckles - Flying Battery Zone Remix
Sonic 2 - Emerald Hill Remix
Sonic 3 Remix - Malicious Fingers
Sonic The Movie - South Island Remix
Sonic CD - Two Futures OC ReMix
Sparkster - Level 1 Theme Orchestra Remix
Super Mario Bros - Underground Sound 2013
Super Metroid - Crystal Flash
Super Metroid - Megamix
Super Mario 64 - Welcome to My Kastle OC ReMix
Did you make sure to try deleting the original file in the project m brstm folder before transferring?
 

DualX

Smash Apprentice
Joined
Jul 27, 2014
Messages
121
Not the issue unfortunately. We've put in songs that are not even in the vanilla PM build that also don't loop. Has to be a software setting, or something that I'm missing.
 

DualX

Smash Apprentice
Joined
Jul 27, 2014
Messages
121
Well that took longer than intended. Updated OP.
 
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