VeronEF
Smash Rookie
- Joined
- May 16, 2013
- Messages
- 4
Let me preface this by saying that P:M has been a source of tremendous enjoyment for both me and my roommates. We were never into vBrawl the way we get excited over P:M. This is a much better game than either vBrawl or Melee as is and the devs should be very proud of what they have done. Thank you for that. Although I don't consider myself an expert, I have played P:M quite a bit in friendlies.
It seems like Ness is awfully susceptible to being spiked when he recovers, even if he's in the middle of a PKT2. Should Ness' recovery be treated like other recoveries in terms of priority considering that they have more steps to go through? Ness has two chances to be gimped during his Up-B--once during the setup and once during the actual execution. Do you think Ness should have more protection against edgeguarding? I feel like every character ought to have a weakness, but Ness' weakness is glaring when you look at his recovery vs everyone else's. Although his recovery was buffed a lot from vBrawl, I think this is the single thing that keeps him from being top tier in P:M. I think it's silly, for instance, that Marth can spike me out of a PKT2. I would understand if it was Ganon's dair, for instance, but it seems like just about everything beats PKT2. What are your techniques for not getting spiked? How do you avoid being edgeguarded?
Is it possible to cancel out of an aerial PK Fire/Fair? It would almost be the perfect defense against getting edgeguarded if it didn't leave me unable to grab the ledge. I may just be terrible at this game. That is quite possible. I just can't shake the feeling the Ness' PKT2 is weaker than it should be.
It seems like Ness is awfully susceptible to being spiked when he recovers, even if he's in the middle of a PKT2. Should Ness' recovery be treated like other recoveries in terms of priority considering that they have more steps to go through? Ness has two chances to be gimped during his Up-B--once during the setup and once during the actual execution. Do you think Ness should have more protection against edgeguarding? I feel like every character ought to have a weakness, but Ness' weakness is glaring when you look at his recovery vs everyone else's. Although his recovery was buffed a lot from vBrawl, I think this is the single thing that keeps him from being top tier in P:M. I think it's silly, for instance, that Marth can spike me out of a PKT2. I would understand if it was Ganon's dair, for instance, but it seems like just about everything beats PKT2. What are your techniques for not getting spiked? How do you avoid being edgeguarded?
Is it possible to cancel out of an aerial PK Fire/Fair? It would almost be the perfect defense against getting edgeguarded if it didn't leave me unable to grab the ledge. I may just be terrible at this game. That is quite possible. I just can't shake the feeling the Ness' PKT2 is weaker than it should be.