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Does kirby have any frame advantage when he jabs or double jabs the opponent?

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ace_brawler2

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The fox boards nearly exploded when they figured out fox could do this because he is always in close and he can create a huge frame trap because of this.

I tried it with kirby and it seems like you can get off a reverse utilt, but it might have just been poor reaction time on the opponent.

Does anyone know if kirby has any frame advantage at all?
 

Kewkky

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The fox boards nearly exploded when they figured out fox could do this because he is always in close and he can create a huge frame trap because of this.

I tried it with kirby and it seems like you can get off a reverse utilt, but it might have just been poor reaction time on the opponent.

Does anyone know if kirby has any frame advantage at all?
Nope. He can't even do a successful jab>grab if your opponent sees it coming. I have been grabbed out of my jab if I try anything else other than the rest of the jab combo!

It's be nice if he could do anything decent out of his jab, though...
 

Volts

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Nope. He can't even do a successful jab>grab if your opponent sees it coming. I have been grabbed out of my jab if I try anything else other than the rest of the jab combo!

It's be nice if he could do anything decent out of his jab, though...
Wow, that stinks.
 

EarthWindandFire

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May 25, 2008
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Well as a Mario user, I've got the habit of jabbing the opponent then following up with a punisher. The jab doesn't set up any true combo but its a quick attack to use for checking if the opponent spotdodged.
I think its best to jab/double jab if you're exspecting the foe's gonna spotdodge.
 
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