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I think (and hope) you cannot air dodge. It was a level 9 Mario which powershields, spot dodges and air dodges everything. He was it hitstun the whole time. And yes, at lower percents the other player can footstool you before Sonic finishes the dair so be careful. However at mid to high percents Sonic can footstool them instead making sure even some characters with better recoveries don't make it back.Even if it was a CPU, that was a nice video sample of what can be a great setup. And even if a human play could be able to airdodge it, Sonic could still recover back given they don't footstool or anything.(?)
I don't know the exacts of Sonic's Meteor D-air connecting, but to me it looks like it could work.
Yes that is true. Unfortunately CPU's do not vector which is stupid because if it's a mechanic in the game then CPU's should use it. At least level 9's should. But even with vectoring, the moment you dair out of spindash can vary so maybe you can read the vector and still get it to work. Needs more testing but if it turns out to be legit then it will be so awesome.Idk gotta that combo once in a for glory match once then i SD lol. I'm still trying to figure out how to accurately do this every time so it wouldn't be a random change. Currently im a bit doubtful this is viable because depending on the vector this isnt a true combo.
You have to hit the opponent at roughly the precise angle that it travels. It doesn't have a lot of leeway but pulling it off is really satisfying.how do you do the spike? whenever I hit them, they either get hitted up or dodge
So... very... satisfyingYou have to hit the opponent at roughly the precise angle that it travels. It doesn't have a lot of leeway but pulling it off is really satisfying.