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Doctor Mario 1.11 Changelog

MarioMeteor

Smash Hero
Joined
Nov 27, 2014
Messages
8,340
Location
New Orleans
NNID
BGenius23
3DS FC
0662-2900-1492
The very least they could do is remove the sourspots on Doc Punch, since Sakurai seems to only want to buff that move and nothing else.
 
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TTTTTsd

Gordeau Main Paint Drinker
Joined
Sep 29, 2013
Messages
3,999
Location
Canada, where it's really cold
NNID
InverseTangent
All I want is a good neutral B, Fair to not have an early sourspot, and Dsmash killing at the front.

The good neutral B is a must, and anything that follows I'll take one of, I don't need both of those. The character's pretty solidly not bad, but he's not exceptionally good either but this would greatly fix that problem entirely.
 

Doc Mario

Smash Cadet
Joined
Jun 7, 2015
Messages
66
You know, now that I played Doc a bit more, I do agree his up air should have more hitstun.
Someone knows what's up, It will never make sense for Mario's to stun longer than Doc's if Dr.Mario's supposed to be stronger.
 

MonkeyArms

Smash Ace
Joined
Dec 19, 2014
Messages
552
Location
Arkansas
NNID
MrCheeseburger7
Someone knows what's up, It will never make sense for Mario's to stun longer than Doc's if Dr.Mario's supposed to be stronger.
I don't mind it having less hitstun than marios, the problem is even GANON can combo break me.
 
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