Jiggsbomb
Smash Ace
You're kinda at a disadvantage if you main a heavy character in melee, brawl, etc etc. So do you think we'll see good tournament results with heavy characters, like , , , .
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We've seen some good tournament result from bowser too. But I think that heavy characters will become a lot more popular if custom moves is aloud.I think it's important to take in consideration whether custom moves are allowed or not in the future, because heavies are probably the ones that benefit the most from them. Ganon, Charizard, Bowser, Ike and DK have some amazing customs, not sure about Dedede.
As of now, we already see good tournament results from them, notably DK, Ganon and Ike.
is the video up on youtube? I want to see that.If you watched The Come Up Apex qualifier tournament this weekend you would be happy to see a Donkey Kong make it to grand finals.
Here is the Wii U top 8 twitch.tv/evenmatchupgaming/v/3594029is the video up on youtube? I want to see that.
I think Bowser has pretty terrible customs outside of one move. The characters that really benefit from customs are zoners. DHD and WFT have some crazy customs.I think it's important to take in consideration whether custom moves are allowed or not in the future, because heavies are probably the ones that benefit the most from them. Ganon, Charizard, Bowser, Ike and DK have some amazing customs, not sure about Dedede.
As of now, we already see good tournament results from them, notably DK, Ganon and Ike.
The DH mains say that default is best for everything except recovery. Apparently Mega Gunman and Zigzag are only good for teams, quickfire for dittos, Rising Clay for Rosalina, and High Explosive and Clay Break never.I think Bowser has pretty terrible customs outside of one move. The characters that really benefit from customs are zoners. DHD and WFT have some crazy customs.
At the risk of disagreeing with mains, I think Zig Zag Can is waaaaaaay superior to the default. It's just incredible.The DH mains say that default is best for everything except recovery. Apparently Mega Gunman and Zigzag are only good for teams, quickfire for dittos, Rising Clay for Rosalina, and High Explosive and Clay Break never.
???????????Timber Counter takes under a second to plant, and you officialy shut down ground approach and beat Little Mac. The tree reflects projectiles and hurts you uf you hit it, and almost all moves that do enough famage to kill it and ignore countering are unreliable.
I think it helps the smaller, lighter characters more. Diddy Kong can simply run circles around Bowser, whether Bowser has rage or not.The rage mechanic benefits heavy characters more then anyone else. It gives them a really good come back potential.
The event hubs tier list is laughable. Also, there's a decent number of good plus-weight characters in Smash 4 who are going to see high-level play, namely Yoshi, Falcon, and Ike(if customs are allowed). Those characters have a lot of classic heavy strengths without being quite as big targets as the "true heavies", who are nevertheless generally usable, especially with customs, but still struggle to stand out from the rest of the pack in terms of viability because of their classic heavy weaknesses.Although i do believe that the characters in this game are more balanced, based on all the different tier lists I've seen, heavy characters are still pretty lackluster (without customs at least). Based on the event hubs tier list, the only semi-heavy character that's high on the list is Lucario.
I was thinking more about true heavyweights, the big bodied, hard hitters. Until diddy gets (hopefully) needed in an upcoming patch, his presence at tournaments will be the bane of the slow, heavy characters. Just because a character takes a little longer to kill doesnt mean they're viable. It just means that the opposing character will take longer to end the match.The event hubs tier list is laughable. Also, there's a decent number of good plus-weight characters in Smash 4 who are going to see high-level play, namely Yoshi, Falcon, and Ike(if customs are allowed). Those characters have a lot of classic heavy strengths without being quite as big targets as the "true heavies", who are nevertheless generally usable, especially with customs, but still struggle to stand out from the rest of the pack in terms of viability because of their classic heavy weaknesses.
There ain't no Snake any more...What about?
Most of the true heavies are basically low-mid tier in terms of viability. They're good enough to have a fighting chance in tourneys, but take more work to win with than the better characters in the game. I also don't really see Diddy as being so overwhelming that he really does anything to invalidate these characters to a greater extent than the other top tiers. Also, survivability does matter in this game because Rage means all it takes is one good attack string for a heavy to get back in the game, and even high-tiers get hit sometimes.I was thinking more about true heavyweights, the big bodied, hard hitters. Until diddy gets (hopefully) needed in an upcoming patch, his presence at tournaments will be the bane of the slow, heavy characters. Just because a character takes a little longer to kill doesnt mean they're viable. It just means that the opposing character will take longer to end the match.
First, How is ZigZag better, maybe i just suck with it, like i do with all cans.At the risk of disagreeing with mains, I think Zig Zag Can is waaaaaaay superior to the default. It's just incredible.
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The balance of Smash 4 is so well done for such a huge cast of characters and heavies are absolutely brutal and if played properly can absolutely WRECK "top tier" characters. I would not be surprised at all if after several big tournaments we see several heavy/slow characters in the top echelons of the tier lists. But **** tier lists. Play who you like and make them work. That's the truth of Smash Bros.You're kinda at a disadvantage if you main a heavy character in melee, brawl, etc etc. So do you think we'll see good tournament results with heavy characters, like , , , .
Well jigglypuff is not a heavy character!The balance of Smash 4 is so well done for such a huge cast of characters and heavies are absolutely brutal and if played properly can absolutely WRECK "top tier" characters. I would not be surprised at all if after several big tournaments we see several heavy/slow characters in the top echelons of the tier lists. But **** tier lists. Play who you like and make them work. That's the truth of Smash Bros.
Ganondorf's actually been getting some good tourney results, and holds up decently well against most of the cast when he has customs enabled. Will's DK just got 2nd in a pretty huge tourney, beating both M2K and NAKAT, so I'd say he's viable. DK's shield pressure is scary good.I remember seeing a really good Bowser, I think it was Rend, on a Tourney Locator 3DS tournament. So yeah Bowser is viable. Not sure about the others. Ganondorf seems really bad, like brawl , so def not him. I know 3DeDe also did well on a 3DS Tourney Locator tournament, so perhaps.
Would love to see that DK play, but unfornately, it's not on youtube yet (Could be wrong)Ganondorf's actually been getting some good tourney results, and holds up decently well against most of the cast when he has customs enabled. Will's DK just got 2nd in a pretty huge tourney, beating both M2K and NAKAT, so I'd say he's viable. DK's shield pressure is scary good.
It actually is, and you can find links in this thread.Would love to see that DK play, but unfornately, it's not on youtube yet (Could be wrong)
I wouldn't even go that far; all of Bowser's customs are inferior to his normal moves in some way, but that's just my opinion.I think Bowser has pretty terrible customs outside of one move. The characters that really benefit from customs are zoners. DHD and WFT have some crazy customs.
All customs moves are inferior to the original in some way. King Cyclone sacrifices multi-hit, Timber Counter sacrifices power from cutting the tree.I wouldn't even go that far; all of Bowser's customs are inferior to his normal moves in some way, but that's just my opinion.
And also my opinion, I think heavy characters will see quite a bit of use this time. I think all five of the super heavies (Bowser, DDD, DK, Charizard, Bowser Jr.) have a shot, along with Yoshi, and Shulk (they're heavies.)
As a matter of fact, I think most heavies have a better shot than a lot of the lightweights. There are notable exceptions (Diddy, Rosalina, ZSS, Shiek) but a lot of the heavies are solid characters. Brawl had Snake and Dedede, but that was it. Will we see a game dominated by heavies? probably not, but I think there's hope.
How is the eventhubs list laughable? Sure it's not 100% accurate, as none are yet, but for the most part it matches to what most people on this site have been saying. If you're looking for laughable, look at the Japan one.The event hubs tier list is laughable. Also, there's a decent number of good plus-weight characters in Smash 4 who are going to see high-level play, namely Yoshi, Falcon, and Ike(if customs are allowed). Those characters have a lot of classic heavy strengths without being quite as big targets as the "true heavies", who are nevertheless generally usable, especially with customs, but still struggle to stand out from the rest of the pack in terms of viability because of their classic heavy weaknesses.
It doesn't really. Heavies could always KO early with their laggy moves. The problem has always been landing them, which rage doesn't help. What rage actually does is make fast moves like aerials and tilts that weren't really designed as KO moves become legitimate KO threats. This probably actually benefits fast characters more, as they're the ones who have issues KOing early, and they normally have a lot more of the aforementioned moves that benefit from rage.The rage mechanic benefits heavy characters more then anyone else. It gives them a really good come back potential.
Until very recently it had Donkey Kong as worst character in the game, and now he's second worst. No one on this site thought he was anywhere near that bad, and he placed 2nd in probably the biggest Smash U tourney yet. To be honest just about all tier lists are laughable at this point, and I agree that the Japan one is probably worse than the EventHubs one, which looks less terrible now than it did when I last checked it.(doesn't happen often)How is the eventhubs list laughable? Sure it's not 100% accurate, as none are yet, but for the most part it matches to what most people on this site have been saying. If you're looking for laughable, look at the Japan one.