I've got a few good musical/stage ideas of my own.
Idea #1: Mario Kart GP - Waluigi Pinball
Character: Waluigi
Game: Mario Kart DS
Ever since playing Mario Kart DS, Waluigi Pinball has been one of my favorite tracks. I like this track due to its interesting innovation. Knowing this, Waluigi Pinball would be perfect for Brawl.
Of course, this stage wouldn't play like a typical racetrack stage (like Mute City or the new Mario Circuit stage). It would be a normal, "static stage," and the stage would consist of platforms on the vertically-aligned pinball table. There would be bumpers strategically placed around the platforms (not standard SSB Bumpers, but
really big Bumpers), and at the bottom, near the abyss, would be two flippers. The flippers would cause damage if a player collides with them, but they also have the opportunity to knock said player upwards, giving them a second chance.
http://gh.ffshrine.org/song/4900/46
Idea #2: The Great Sea - Private Resort
Character: Wind Link (Young Link's hypothetical replacement)
Game: The Legend of Zelda: the Wind Waker
Come on. Did you really think that something from the Wind Waker
wasn't going to appear in Brawl? Oh, you poor, deluded fools...
Rather than going with a more well-known island of the great sea, I decided to go with an island that had been, for the most part, overlooked; Link's Private Resort (the one he receives from the teacher at the School of Joy). Even though Link picks up a Triforce Chart there, this island is under-visited and under-appreciated (even though it's
a freaking luxury resort).
(Link's a kid who owns a mansion! How cool is that?!)
Instead of the stage taking place in the bowels of the cabana's basement, this stage consists of the outside of the island. There are few platforms other than the actual stage itself (the main one being a umbrella near a lounge chair), but the stage itself has varying heights. The abyss is represented by the water.
Finding the right music for this was a bit annoying (seeing as how the island itself doesn't have any music to go with it), so I just went with the standard Ocean overworld theme.
http://gh.ffshrine.org/song/124/31
Idea #3: Ehn'gha - Ruins of Ehn'gha
Character: Alex Roivas
Game: Eternal Darkness: Sanity's Requiem
This was a bit difficult, seeing as how Eternal Darkness is a game filled with enclosed areas. Corridors, rooms, chambers; you name it, it's enclosed, and enclosed areas
do not work as Smash Bros. stages. The only place I could really think of would be the city of Ehn'gha itself.
As for the actual stage, I'm having some difficulty working on a singular idea. My previous idea involved fighting on the array pillars in the center of the city, but the abyss was entirely too large to be successful. Rest assured, I'll have a functional idea soon enough.
Finding appropriate music for this stage was especially challenging, seeing as how most of the background music in Eternal Darkness consists of ambient, creepy sounds. Listening to the soundtrack, I found a particular track I liked called Black Rose, which is the music that plays in Maximillian Roivas's house during Chapter 5 of Eternal Darkness. It might not fit
perfectly, but it's the best I could do, and it's better than nothing.
http://gh.ffshrine.org/song/677/6
Oh, and Destruction_King: if you liked Bloody Tears, then might I suggest this remix? It's from Beatmania IIDX, and it's only about two minutes long, but it's pretty nice. Give it a listen.
Game: BeatMania IIDX 13 DistorteD
Track Name: "Bloody Tears (IIDX EDITION)"
http://gh.ffshrine.org/song/6537/41