smashbro29
Smash Champion
As we all know the best way to play a fighting game (in this case Smash) online is with every participant using Ethernet cables direct from their router or modem (bonus points for port forwarding) and while this is possible on WiiU it isn't on 3DS and as it's going to be the only version for half a year or more we should really start discussing how to cut down on latency when stuck using wireless connections.
In my search the only thing I found was the Nintendo WiFi USB Adapter which was discontinued some time ago, though Wikipedia claims it cut down on latency... I don't know. I don't know wireless very well.
Before you start posting keep this in mind: Mario Kart or any other non fighting game working "just fine" over WiFi for you is irrelevant. It is apples and oranges. Those games use a lot of trickery to make it all seem like it's going smoothly because it can get away with it, Smash can't so please keep that in mind.
Does anyone have any ideas?
In my search the only thing I found was the Nintendo WiFi USB Adapter which was discontinued some time ago, though Wikipedia claims it cut down on latency... I don't know. I don't know wireless very well.
Before you start posting keep this in mind: Mario Kart or any other non fighting game working "just fine" over WiFi for you is irrelevant. It is apples and oranges. Those games use a lot of trickery to make it all seem like it's going smoothly because it can get away with it, Smash can't so please keep that in mind.
Does anyone have any ideas?