CluelessBTD
Smash Ace
I realize that this has likely been discovered previously, but there has not been a video, which I am now providing. I posted this originally on AllIsBrawl.com on April 4th. I noticed Osman discovered a similar technique recently, check out his thread also http://www.smashboards.com/showthread.php?t=164608
The WFC:
If you do a grounded wizard foot and go off the edge at the right time near (but not right at) the end it will cancel the lag and you can instantly go into an aerial or many other options. It is great for edgeguarding because nobody sees it coming. Most useful is the Wizard foot cancel (WFC) to Uair of course.
However, while edgeguarding seems like a promising aspect of this technique, I have found something else. If you WFC into a Side-B back towards the stage it makes for a startlingly quick attack. The Wizard Foot will cancel and you will immediately fly back across the stage with the Side-B.
HERE IS THE VIDEO I PROMISED:
http://www.youtube.com/watch?v=Q0FYqmhUFJQ
Did you watch the whole thing? There is cooler stuff toward the middle and end. Note that DI does affect which combos you will be allowed to do. There are plenty of options, so be creative. Setting up a situation to do this may take a bit of practice though.
The WFC:
If you do a grounded wizard foot and go off the edge at the right time near (but not right at) the end it will cancel the lag and you can instantly go into an aerial or many other options. It is great for edgeguarding because nobody sees it coming. Most useful is the Wizard foot cancel (WFC) to Uair of course.
However, while edgeguarding seems like a promising aspect of this technique, I have found something else. If you WFC into a Side-B back towards the stage it makes for a startlingly quick attack. The Wizard Foot will cancel and you will immediately fly back across the stage with the Side-B.
HERE IS THE VIDEO I PROMISED:
http://www.youtube.com/watch?v=Q0FYqmhUFJQ
Did you watch the whole thing? There is cooler stuff toward the middle and end. Note that DI does affect which combos you will be allowed to do. There are plenty of options, so be creative. Setting up a situation to do this may take a bit of practice though.