neomadgic
Smash Journeyman
I got a new tech for you guys! It's not super incredible, but it has it's purpose.
I call it, Aerial PK Fire Cancel. In order to do it, you input PK fire and Jump at the same time, then before you land, you input either a uair, nair, or second jump. The Uair and Nair should cancel any landing lag.
Its uses are pretty much the same as a grounded PK fire, except you're using it in air. Its great for those that are approaching with aerials. It's pretty punishable, just like a regular pk fire, so use it in the same way (and I know you all love your PK fires ).
Anyways, I just found this out, so I haven't really use it much, so I hope you guys can find a better use for it.
Here's the video:
I call it, Aerial PK Fire Cancel. In order to do it, you input PK fire and Jump at the same time, then before you land, you input either a uair, nair, or second jump. The Uair and Nair should cancel any landing lag.
Its uses are pretty much the same as a grounded PK fire, except you're using it in air. Its great for those that are approaching with aerials. It's pretty punishable, just like a regular pk fire, so use it in the same way (and I know you all love your PK fires ).
Anyways, I just found this out, so I haven't really use it much, so I hope you guys can find a better use for it.
Here's the video: