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Difficulty Level Setting

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,479
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
After seeing today's update, we'd better hope that we're able to adjust the difficulty level of Adventure Mode. Some of these enemies may be a huge nuisance on harder difficulty levels.
 

Fawriel

Smash Master
Joined
Apr 2, 2007
Messages
4,245
Location
oblivion~
It'll be interesting to see how the difficulty setting influences the gameplay. After all, Sakurai has to be careful to make the game manageable for all playable characters, including the big and slow ones... for some characters, it might be quite hard to deal with an onslaught of a whole lot of fast enemies...

Whatever.
It will definitely be a thousand times better than Melee's Adventure Mode. Wheeee!
 

Blackadder

Smash Master
Joined
Jun 17, 2007
Messages
3,164
Location
Purple
You know, when I first play SubSpace, I think, just for larks and my own sense of Uber ego, I'll put the difficulty on "Very hard" to see just how much my Melee skills rub off into Brawl. Of course, skewed handicaps abound is always a factor to this fact. >_>
 
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