King of the Hill
Capture the Flag
Break the Targets
Board the Platforms
this one is a little farfetched but it would be incredible...
Survival
Tower Defence
Looking forward to hearing what you guys can come up with!
Especially with the gamepad's capabilities.
- Small section of the map becomes highlighted
- Players must stay within that highlighted area to gain points
- Can either play teams or free for all
- After about 10 seconds of the area becoming active, it disappears
- It then reappears elsewhere on the stage
- Highlighted section can appear in tricky places on a stage like on the guns in Lylat Cruise, King of Red Lions on Pirate Ship, and many others I can't think of
- The area changes in height and width depending on where it appears
- each player who is in the highlighted area gets 1 point for every second they stay in there
- players inside the area charge up a meter below their damage graphic, first to charge up the meter wins
Capture the Flag
- can be played in teams or free for all
- a neutral flag appears somewhere on the battlefield
- once a player grabs it it becomes their flag
- for every one second they hold onto the flag they are awarded a point
- they must run around the battlefield and avoid dropping the flag
- other players can beat the flag from them with powerful and numerous attacks
- the flag acts like a green shell or bomb where any A move throws it
- players can only dodge and use B attacks to defend themselves
- if the flag is dropped, it becomes neutral until someone else picks it up
- if the flag falls offscreen, it respawns on it's own pedestal where it stays for 5 seconds until the pedestal disappears and it falls onto the stage
Break the Targets
- a single target appears somewhere on the battlefield
- first player to break it gets a point
- target can appear in difficult places like high up in the air or off the stage
- can be played in teams or free for all
Board the Platforms
- a single platform appears somewhere on the battlefield
- first player to land on it gets a point
- like break the targets, it can be placed in difficult spots
- can be played in teams or free for all
this one is a little farfetched but it would be incredible...
Survival
- can play solo or with people
- play on specific maps dedicated to this game type (very large maps)
- you have a castle with a special trophy that you must defend
- castle is on the far right of the screen
- these stages include one for each of the "main reps" in Smash (Mario, Donkey Kong, Zelda, Metroid, Kirby, Star Fox, Pokemon, Kid Icarus and Fire Emblem) and one original Smash stage.
- hordes of Fighting Wire Frames spawn from the left and attack you
- there are different rounds of attackers
- as the rounds progress they get more difficult
- your castle has different defences that the fighters must overcome such as moats, doors and barricades
- players must survive each round by fighting off the wire frames so they don't damage the defences and eventually take the trophy
- castle/building has an open roof so players can jump down into the area in front of the castle to fight and then back up inside
- once a wire frame reaches the trophy, they must run it back to the left side of the screen
- once the trophy falls it returns back to it's original place in the castle
- at the end of each round you get a bonus item or items
- they can be anything and you can use whatever you get to your advantage for the next round
- motion sensor bombs don't b itch out and disappear like they did in Brawl
- you can get new defences to use such as extra barricades and other game mode specific items like a bullet bill turret
- players are killed by being knocked off the screen from attacks
- each person has 1 life
- once someone dies, they are out of the game
- sometimes a life appears in the bonus item box to revive a teammate
- game modes can be chosen like multi-man melee where you have a set limit you need to survive for, or an endless round to see how far you can get
Tower Defence
- 2 teams
- played in a unique stage
- each side has a wooden tower of some sort
- invisible wall on each side to keep characters at their towers, but allows items/projectiles through
- the purpose is to throw items that spawn on your side at the opposing tower to try and destroy it
- items spawn on both sides randomly
- game is played with stamina
- players can either sacrifice their % to hit bombs, or use other items to protect it
- you only have one life
- game ends when either all players on one team die, or their tower falls
Looking forward to hearing what you guys can come up with!
Especially with the gamepad's capabilities.
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