R00kie_
Smash Rookie
Has anyone already created a thread for this???
If not... I'll contribute and create this guide.
If not... I'll contribute and create this guide.
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C'mon... Seriously... I've been in the lab and that day 1 Diddy **** is dying slowly... It's time for the real Diddy's to get smart and really brokenDown throw
Up air.
Thanks! Going to practice some of these tonight.dtilt -> dtilt / dsmash / fair / uair / sometimes other stuff (like grab), but it doesn't really combo
utilt -> utilt / uair / bair
nair (landing) -> utilt / uair
bair -> bair / uair
fair -> fair (landing fair (no landinglag) then jumping again and fairing again, can work at low %)
uair -> uair / fair
dash attack -> uair / fair
dthrow -> uair / fair / bair / dair (if they don't airdodge)
banana -> anything
nair can also work to follow up some of these, but is almost always an inferior option imo (since it's damage is very low (~6%) and it's laggy).
the input for this is tricky, so for those confused, when you end up back on the ground in your rocketbarells you have to hold the direction opposite the one you're facing in. You're facing right, input left for boom, and vice versa.I don't have a human player to test against, but you can do an up-B on the ground and immediately crash it in to the ground for an easy 25-28% (ish). Only character I've tested it against was Villager. It worked from 14% to 45%.
Sure, it does 5% to you, but the shield knockback makes it hard to punish.