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Diddy Kong Combo Guide

Luigi player

Smash Master
Joined
Jul 29, 2004
Messages
4,106
Location
Austria
dtilt -> dtilt / dsmash / fair / uair / sometimes other stuff (like grab), but it doesn't really combo
utilt -> utilt / uair / bair
nair (landing) -> utilt / uair
bair -> bair / uair
fair -> fair (landing fair (no landinglag) then jumping again and fairing again, can work at low %)
uair -> uair / fair
dash attack -> uair / fair
dthrow -> uair / fair / bair / dair (if they don't airdodge)
banana -> anything

nair can also work to follow up some of these, but is almost always an inferior option imo (since it's damage is very low (~6%) and it's laggy).
 

alonecuzzo

Smash Cadet
Joined
Jul 19, 2014
Messages
30
Location
nyc
3DS FC
2509-2422-6131
dtilt -> dtilt / dsmash / fair / uair / sometimes other stuff (like grab), but it doesn't really combo
utilt -> utilt / uair / bair
nair (landing) -> utilt / uair
bair -> bair / uair
fair -> fair (landing fair (no landinglag) then jumping again and fairing again, can work at low %)
uair -> uair / fair
dash attack -> uair / fair
dthrow -> uair / fair / bair / dair (if they don't airdodge)
banana -> anything

nair can also work to follow up some of these, but is almost always an inferior option imo (since it's damage is very low (~6%) and it's laggy).
Thanks! Going to practice some of these tonight.
 

Arbitation

Smash Rookie
Joined
Oct 27, 2014
Messages
22
Location
Brisbane, Australia
I don't have a human player to test against, but you can do an up-B on the ground and immediately crash it in to the ground for an easy 25-28% (ish). Only character I've tested it against was Villager. It worked from 14% to 45%.

Sure, it does 5% to you, but the shield knockback makes it hard to punish.
 
Last edited:

Golden Sun

Smash Ace
Joined
Nov 2, 2014
Messages
625
Location
Your mom has a Location
NNID
YOURMOMHASA@NNID
3DS FC
1693-3754-9548
Oh god here comes another broken combo from Diddy, if Sakurai ever gets a balancing update, we ALL know Diddy is going to get a nerf in % in his combos.
 

MrGame&Rock

Smash Ace
Joined
Jan 10, 2012
Messages
780
Location
Washington, DC
NNID
SpenstarHD
I don't have a human player to test against, but you can do an up-B on the ground and immediately crash it in to the ground for an easy 25-28% (ish). Only character I've tested it against was Villager. It worked from 14% to 45%.

Sure, it does 5% to you, but the shield knockback makes it hard to punish.
the input for this is tricky, so for those confused, when you end up back on the ground in your rocketbarells you have to hold the direction opposite the one you're facing in. You're facing right, input left for boom, and vice versa.
 
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