Lixivium;2520684
[B said:
D-throw -> reverse D-air -> Up-tilt -> Up-air (Wobbles combo)[/B]
I didn't know that Wobbles thought of that combo.
I thought that I just made it up yesterday. Well, I tried to do it yesterday but I can never get reverse Dair right.
I LOVE using Utilt in Desynch combos.
Here's one I did yesterday.
Dthrow -> Nanafairspike -> Popo Fair(to pop them back up into the air)-> Nana Blizzard -> Dsmash
I sometimes screw up the spacing of the second Fair and send them behind me though. Also, I tried Wavedashing after the nanablizzard into a utilt but the character was in thier Ground laying position so it missed. I'm thinking of replacing Popo fair with an ICe block ->NanaBlizzard ->Utilt, etc(I think the block would make them stand instead of popping them off the ground). I practiced it on a multitude of characters yesterday except for floaties but I think the popo Block version would work on floaties as opposed to the Pop Fair version because they could possibly recover and knock me out of it.
Here's something else I did yesterday:
Turnaround Desynch(Popo FtiltNanajab)-> Nana blizzard-> Popo Fsmash -> Nana dash -> Popo Fair spike
The only reason that the Popo fair spike worked was because my roommate DIed behind Nana. I couldn't follow up after that either because Nana was outside of her box. >_<
Dthrow(can possibly Dsmash in addition to Dthrow if your timing is good enough) - Nanafair spike -> Utilt -> NanaFair spike -> Utilt -> Nana fair spike -> Utilt -> Bair/Uair
This combo only works on Big fellas(Bowser, DK, and maybe, MAYBE Ganon). I dunno whether or not it'll work on a human though because of DI. Simple, repetitive, yet still awesome and deals alot of damage. I once got about 4 Fair/Utilt repetions on Bowser! That's 80+ damage! I think that if they DI left or right, you could wavedash to Utilt. I've yet to try this on a human but I think they can tech before you get the Utilt off.
just a cool looking but possibly ineffective combo.
Dthrow -> Nananair -> Popo nair -> Nananair -> repeat as needed -> Nanapult blizzard...?
LOL I once pulled an opponent from one end of FD to the next with this. Note, it was only a computer though. I'm not sure that it'll work on a human because isn't Nair's stun time really low? It looks unbearably cool though. I think that it'll only work on med/floaty characters at mid-low percentages and possibly fastfallers at mid-high percentages. It's difficult to get the long jump going though. I find it exceptionally difficult to short hop with IC for some reason.
Bthrow Bair is a pretty nice KO move. Also, I tried pulling off Piston combos but I always have difficulty doing them. Either my finger is always a little too slow to get to the C-stick or I always charge the smash a little with the A-button.
Also, I make an effort to NOT L-cancel any aerials during a Desynch combo because that makes Nana/popo throw up their sheild, resulting in a resynch.
Also, it REALLY sucks that when an enemy Di's behind us in a desynch combo, the combo freaking ends. Is there any way that you can make Nana attack in that direction on something? >_<
I'm also trying to work on setting up desynch combos without a grab desynch.
All in all, I can feel my desynch game stepping up, I guess. I just need to master other forms of desynching aside from the standards.