c4ll me co4ch
Smash Rookie
I feel like, on paper, Jiggly wins this matchup easily.
In practice, however, it feels like I'm walking through a minefield. In neutral, it's so nerve-wracking as it feels like an fsmash kills from 0% and any whiff may be a stock on my end. Yea he's slow so it feels like it shouldn't be a problem, but hitting him does mean I have to get in his happy zone.
In the air, which is supposed to be our specialty, it feels like going offstage is almost never worth it if stocks are tied/we're behind, as ganoncide is a win for him (we kill easily so it puts even more pressure on us to play perfectly), so we basically have to let him back on the stage, meaning we give him even more chances to tack on damage/get that one hit he needs.
So yea, maybe the matchup is much more in favor of ganon than I acknowledge? But otherwise it feels like maybe there's something conceptually i'm missing.
In practice, however, it feels like I'm walking through a minefield. In neutral, it's so nerve-wracking as it feels like an fsmash kills from 0% and any whiff may be a stock on my end. Yea he's slow so it feels like it shouldn't be a problem, but hitting him does mean I have to get in his happy zone.
In the air, which is supposed to be our specialty, it feels like going offstage is almost never worth it if stocks are tied/we're behind, as ganoncide is a win for him (we kill easily so it puts even more pressure on us to play perfectly), so we basically have to let him back on the stage, meaning we give him even more chances to tack on damage/get that one hit he needs.
So yea, maybe the matchup is much more in favor of ganon than I acknowledge? But otherwise it feels like maybe there's something conceptually i'm missing.