N7S
Smash Journeyman
This has caught my attention recently because I've experimented with dance trots. Is there any confirmed frame data on dash frames and how they work in Smash 4? It seems there is a certain frame window where you can fox trot cancel and a few frames in between the fox trot cancel and the initial dash where you're in running animation and if you turn around you have this laggy sliding turn around. If so, this could be very helpful to those wanting to master movement on the ground with characters like Marth, Little Mac, Falcon, and etc.