TheConfuZzledDude
Smash Cadet
- Joined
- Jun 2, 2014
- Messages
- 39
- NNID
- ConfuZzledDude
- 3DS FC
- 1246-8704-7777
Here you go, only did max and min power for specials:
KEY:
H - High Power
L - Low Power
WC - With Combination
NC - Without Combination
TILTS:
LJab - 2%;3%;5%
HJab - 10%
LDown - 1.5%
HDown - 7%
LUp - 2%
HUp - 12%
LSide - 6.5%
HSide - 3%;6%
SMASH:
Side: 16%-17% Uncharged (Sweetspot at foot)
22%-24.5% Charged (Sweetspot at foot)
Down: 16% Uncharged
22% Charged
Up: 17% Uncharged
23.5% Charged
AERIALS:
Neutral: 8%-4.5% (Stronger at start)
Forward: 8-9% (Butt) 13-15% (Leg) (Sex kick)
Back: 16%
Up: 5%;6%
SPECIALS:
NeutralNC: 5% (Low Power)
6% (High Power)
NeutralWC: 6% (Low Power)
7.5% (High Power)
SideNC: 8%-9% Ground (Weak at start) 8% Air (Low Power)
8%-12% Ground (Weak at start) 8%-11% Air (Weak at start) (High Power)
SideWC: 9%-10% Ground (Weak at start) 9% Air (Low Power)
9%-13% Ground (Weak at start) 9%-12% Air (Weak at start) (High Power)
UpNC: 7%-13% Ground (Stronger at base) 7-12% Air (Stronger at base) (Low Power)
7%-15% Ground (Stronger at base) 7-14% Air (Stronger at base) (High Power)
UpWC: 8%-15% Ground (Stronger at base) 8-14% Air (Stronger at base) (Low Power)
8%-18% Ground (Stronger at base) 7-16% Air (Stronger at base) (High Power)
Down: 12% (No flash, no stun) ; 10% (First flash, short crumple); 17% (Second flash, long crumple)
Shakanetsu: 8% (4x1% + 4% Final Hit)
Throw:
Down: 5%;4%
Forward: 9%
Back: 12%
Up: 8%
Pummel: 2%
Side Notes:
Shoryuken seems to have lower landing lag with combination
It's almost always better to use strongest hadouken since it's faster and does more damage, and you can't really chase it because of the lag after using it
KEY:
H - High Power
L - Low Power
WC - With Combination
NC - Without Combination
TILTS:
LJab - 2%;3%;5%
HJab - 10%
LDown - 1.5%
HDown - 7%
LUp - 2%
HUp - 12%
LSide - 6.5%
HSide - 3%;6%
SMASH:
Side: 16%-17% Uncharged (Sweetspot at foot)
22%-24.5% Charged (Sweetspot at foot)
Down: 16% Uncharged
22% Charged
Up: 17% Uncharged
23.5% Charged
AERIALS:
Neutral: 8%-4.5% (Stronger at start)
Forward: 8-9% (Butt) 13-15% (Leg) (Sex kick)
Back: 16%
Up: 5%;6%
SPECIALS:
NeutralNC: 5% (Low Power)
6% (High Power)
NeutralWC: 6% (Low Power)
7.5% (High Power)
SideNC: 8%-9% Ground (Weak at start) 8% Air (Low Power)
8%-12% Ground (Weak at start) 8%-11% Air (Weak at start) (High Power)
SideWC: 9%-10% Ground (Weak at start) 9% Air (Low Power)
9%-13% Ground (Weak at start) 9%-12% Air (Weak at start) (High Power)
UpNC: 7%-13% Ground (Stronger at base) 7-12% Air (Stronger at base) (Low Power)
7%-15% Ground (Stronger at base) 7-14% Air (Stronger at base) (High Power)
UpWC: 8%-15% Ground (Stronger at base) 8-14% Air (Stronger at base) (Low Power)
8%-18% Ground (Stronger at base) 7-16% Air (Stronger at base) (High Power)
Down: 12% (No flash, no stun) ; 10% (First flash, short crumple); 17% (Second flash, long crumple)
Shakanetsu: 8% (4x1% + 4% Final Hit)
Throw:
Down: 5%;4%
Forward: 9%
Back: 12%
Up: 8%
Pummel: 2%
Side Notes:
Shoryuken seems to have lower landing lag with combination
It's almost always better to use strongest hadouken since it's faster and does more damage, and you can't really chase it because of the lag after using it
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