ScottyWK
Smash Lord
So I was watching the Direct again the other day (boredom set in), and one thing I noticed during the section about customizable movesets is that the animations for the moves DO NOT change. Examples:
- Mario's fireballs change, but the animation stays the same.
- Same with Marth's elongated shield breaker, DK's super armored headbutt, and Pit's arrow.
- Even Kirby's freeze blow is out of the same exact animation as his inhale technique.
I'm no technical expert in game design, but don't you think this may limit the scope of customization? IE: Toon Link's leaf would be a completely different animation than any of his current special moves, so it wouldn't fit. However, a bombchu would work as a customization because it would be similar animation to pulling out a bomb. Or fire/ice arrows instead of normal arrows.
30:20
https://www.youtube.com/watch?feature=player_detailpage&v=7xUWnQu2Grs#t=395
- Mario's fireballs change, but the animation stays the same.
- Same with Marth's elongated shield breaker, DK's super armored headbutt, and Pit's arrow.
- Even Kirby's freeze blow is out of the same exact animation as his inhale technique.
I'm no technical expert in game design, but don't you think this may limit the scope of customization? IE: Toon Link's leaf would be a completely different animation than any of his current special moves, so it wouldn't fit. However, a bombchu would work as a customization because it would be similar animation to pulling out a bomb. Or fire/ice arrows instead of normal arrows.
30:20
https://www.youtube.com/watch?feature=player_detailpage&v=7xUWnQu2Grs#t=395