TheManaLord
Smash Hero
CUSETOWN BEATDOWN @RGC5 (November 18th)
The OnCenter
800 S State Street
Syracuse, NY 13202
800 S State Street
Syracuse, NY 13202
SCHEDULE:
10:00AM
Registration Opens
10:30AM
Registration ends for N64 and PM singles
10:30 N64 Singles begins
10:30 PM Singles beings
10:00AM
Registration Opens
10:30AM
Registration ends for N64 and PM singles
10:30 N64 Singles begins
10:30 PM Singles beings
11:00AM
Registration ends for doubles
11:00 Melee doubles begins
11:00 Wii U doubles begins
1:00PM
Registration ends for singles
1:30 Melee singles begins
1:30 Wii U singles begins
Registration ends for doubles
11:00 Melee doubles begins
11:00 Wii U doubles begins
1:00PM
Registration ends for singles
1:30 Melee singles begins
1:30 Wii U singles begins
Admission into RGC
https://www.showclix.com/event/RetroGameCon
$15 on-sale ticket for Saturday only, other options available
https://www.showclix.com/event/RetroGameCon
$15 on-sale ticket for Saturday only, other options available
CUSETOWN BEATDOWN
Payment for events are taken the day of at the door, only cash is accepted. Can enter up to three events that are not scheduled in the same wave
One time registration = $5 (Waived if providing a setup or placed in a qualifying event [scc, csl, tmg])
Singles entry for each game = $10
Doubles entry for each player = $10
PAYOUTS (%)
SINGLES
32 or less
55/30/10/5
32 to 64
46/24/14/8/4/4
more than 64
44/23/13/8/4/4/2/2
DOUBLES
32 or less teams
60/30/10
more than 32
50/25/17/8
Facebook Event Page:
https://www.facebook.com/events/1962181064061804/1962181417395102/
Bracket Links:
https://smash.gg/cusetown
Twitch:
https://www.twitch.tv/syracusesmash
Vods:
https://www.youtube.com/c/syracusesmash
Syracuse Smash Facebook Group:
https://www.facebook.com/groups/syracusesmash/
Upstate NY Thread:
http://smashboards.com/threads/upstate-new-york-social.255695/
SINGLES
32 or less
55/30/10/5
32 to 64
46/24/14/8/4/4
more than 64
44/23/13/8/4/4/2/2
DOUBLES
32 or less teams
60/30/10
more than 32
50/25/17/8
Facebook Event Page:
https://www.facebook.com/events/1962181064061804/1962181417395102/
Bracket Links:
https://smash.gg/cusetown
Twitch:
https://www.twitch.tv/syracusesmash
Vods:
https://www.youtube.com/c/syracusesmash
Syracuse Smash Facebook Group:
https://www.facebook.com/groups/syracusesmash/
Upstate NY Thread:
http://smashboards.com/threads/upstate-new-york-social.255695/
Rules:
All Events
All Events
* All games will be best 2/3, until top 16, which will be 3/5 time permitted
* Set Procedure: Each player will choose their character, double blind pick is available by request. Players will then strike from the starter stage list given, and play on the agreed upon stage. For each subsequent game, the winner will announce their stage ban(s), the loser of the previous game will choose the stage, the winner will chose their character, then the loser will chose their character.
*Handwarmers in melee: 1 minute coin battle warmup before a set
*Other games: one minute timer match
*Coaching: Midset coaching is allowed, not midgame
*You cannot go back to a stage previously won on unless the player agrees, or below clause
*Geo’s Stupid Rule, which states that you cannot select a stage you have already won on unless agreed, but you can select the game 1 stage for game 5 in a best of 5.
*Items are set to OFF and NONE
*Pause is set to OFF
* If time runs out, the person with the highest number of stocks left wins. If stocks are tied lowest percent wins. If percents are tied, a 1 stock 3 minute match is played on same stage.
* In the event that the game crashes or the TV or console loses power in the middle of a match, that match will be restarted with discretion from the TO's.
* Stalling is banned, wobbling past 199% is stalling.
*No non standard characters can be selected, i.e. Melee master hand, 20xx giga bowser, PM wario man or custom mods. This will result in full DQ
*Wii U teams must be color cohesive with team color and outfit, unless agreed otherwise by players. Disputes for team color handled by RPS or sense (i.e. Characters with little options Sonic, Miis, Cloud)
* Players are not allowed to modify the length, nor change the other rules of the set without consulting the TO, even if both players agree. Any players found to be doing this will BOTH be disqualified, and face forfeiture of prize money.
* Any players colluding or manipulating the bracket will also be disqualified and face forfeiture of prize money.
* TOs have full discretion to override or change rules as they see fit, when circumstances warrant it.
* Set Procedure: Each player will choose their character, double blind pick is available by request. Players will then strike from the starter stage list given, and play on the agreed upon stage. For each subsequent game, the winner will announce their stage ban(s), the loser of the previous game will choose the stage, the winner will chose their character, then the loser will chose their character.
*Handwarmers in melee: 1 minute coin battle warmup before a set
*Other games: one minute timer match
*Coaching: Midset coaching is allowed, not midgame
*You cannot go back to a stage previously won on unless the player agrees, or below clause
*Geo’s Stupid Rule, which states that you cannot select a stage you have already won on unless agreed, but you can select the game 1 stage for game 5 in a best of 5.
*Items are set to OFF and NONE
*Pause is set to OFF
* If time runs out, the person with the highest number of stocks left wins. If stocks are tied lowest percent wins. If percents are tied, a 1 stock 3 minute match is played on same stage.
* In the event that the game crashes or the TV or console loses power in the middle of a match, that match will be restarted with discretion from the TO's.
* Stalling is banned, wobbling past 199% is stalling.
*No non standard characters can be selected, i.e. Melee master hand, 20xx giga bowser, PM wario man or custom mods. This will result in full DQ
*Wii U teams must be color cohesive with team color and outfit, unless agreed otherwise by players. Disputes for team color handled by RPS or sense (i.e. Characters with little options Sonic, Miis, Cloud)
* Players are not allowed to modify the length, nor change the other rules of the set without consulting the TO, even if both players agree. Any players found to be doing this will BOTH be disqualified, and face forfeiture of prize money.
* Any players colluding or manipulating the bracket will also be disqualified and face forfeiture of prize money.
* TOs have full discretion to override or change rules as they see fit, when circumstances warrant it.
MELEE
*UCF (Universal Controller Fix) is ON
* 4 Stock, 8 Minute games
* Starter Stages: Final Destination, Battlefield, Fountain of Dreams, Yoshi's Story, Dreamland 64
* Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
* Counterpick Stages: Pokemon Stadium
*In doubles, FoD is replaced with PS
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set
SMASH FOR WII U
*System must be updated to newest balance patch and have DLC
* 2 Stock, 6 Minute games. Doubles - 3 stock 8 minute
* Customs are set to OFF
* Winner of RPS decides who will strike first, striking is in 1-2-1 order
* Starter Stages: Final Destination, Battlefield, Smashville, Town & City, Pokémon Stadium 2
*WHEN PICKING PS2, PLEASE DO THE FOLLOWING:
8 player smash -> add an extra minute to the time and an extra stock -> add 3 cpus and make it so they're handicapped to high percent -> start match, knock out cpus, toss your stock so you get down to 2 stocks, wait for the minute to end, then fight. Obviously, if you are playing Wario, get it as close to the minute mark as you can when you throw the stock and use the waft right before death.
* Each Player gets one stage ban in Bo3, none in Bo5
*Normal size mii's are legal any moveset
PROJECT M
*4 Stock, 8 Minute games
* Starter Stages: Battlefield, Smashville, Pokemon Stadium
*Winner of RPS decides who will strike first, then other player selects stage
* Counterpick Stages: Dreamland, Final Destination, Green Hill Zone, Fountain of Dreams, Delfino's Secret, Wario Ware
* Each Player gets two bans
N64
*All matches played on dreamland, 8:00 cellphone timer, 4 stock
*UCF (Universal Controller Fix) is ON
* 4 Stock, 8 Minute games
* Starter Stages: Final Destination, Battlefield, Fountain of Dreams, Yoshi's Story, Dreamland 64
* Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
* Counterpick Stages: Pokemon Stadium
*In doubles, FoD is replaced with PS
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set
SMASH FOR WII U
*System must be updated to newest balance patch and have DLC
* 2 Stock, 6 Minute games. Doubles - 3 stock 8 minute
* Customs are set to OFF
* Winner of RPS decides who will strike first, striking is in 1-2-1 order
* Starter Stages: Final Destination, Battlefield, Smashville, Town & City, Pokémon Stadium 2
*WHEN PICKING PS2, PLEASE DO THE FOLLOWING:
8 player smash -> add an extra minute to the time and an extra stock -> add 3 cpus and make it so they're handicapped to high percent -> start match, knock out cpus, toss your stock so you get down to 2 stocks, wait for the minute to end, then fight. Obviously, if you are playing Wario, get it as close to the minute mark as you can when you throw the stock and use the waft right before death.
* Each Player gets one stage ban in Bo3, none in Bo5
*Normal size mii's are legal any moveset
PROJECT M
*4 Stock, 8 Minute games
* Starter Stages: Battlefield, Smashville, Pokemon Stadium
*Winner of RPS decides who will strike first, then other player selects stage
* Counterpick Stages: Dreamland, Final Destination, Green Hill Zone, Fountain of Dreams, Delfino's Secret, Wario Ware
* Each Player gets two bans
N64
*All matches played on dreamland, 8:00 cellphone timer, 4 stock