TheManaLord
Smash Hero
Cusetown Beatdown 5 - Upstate NY Regional
Cloud City Comics and Toys
Shoppingtown Mall
3649 Erie Blvd E, Syracuse, NY 13214
PRE-REGISTRATION LINK (CANNOT PRE-REG AFTER 2/18):
https://docs.google.com/forms/d/1WEwRKtC-HPWRvLD5VzGYo8RSF4SNwXHZecEfFBSRrC4/viewform
Pre-registering acts as a placeholder to your entry and to speed up registration and bracket and pool creation. You must still be here in person within the allotted time frame for registration. You do not have to pre-reg to attend but it will make your registration faster. There we will be absolutely no late registrants. If you are travelling any distance it is up to you to plan accordingly and account for any delays. If you are entering ONLY singles events registration is open until noon. 2 singles events and 2 doubles events is the maximum number of events one player can enter. TMG players can only enter one doubles event in addition to Melee Games Crew battle.
SCHEDULE:
Store Open
9:00AM
Registration
9:00AM-10:30AM
PM Teams, Wii U Teams
11:00AM
The Melee Games
11:00AM
Melee Teams
12:00PM
Pools Wave 1 (PM, Wii U)
1:30
Pools Wave 2 (PM, Wii U, Melee)
3:30
Pool Wave 3 (Melee)
5:30
PM Finals Bracket, Wii U Finals Bracket
6:30
Melee Finals Bracket
8:00
Venue= $10
Singles entry for each game = $10
Doubles entry for each game = $10 per player
SINGLES PAYOUTS
32 or less
55/30/10/5
32 to 64
46/24/14/8/4/4
more than 64
44/23/13/8/4/4/2/2
DOUBLES PAYOUTS
32 or less teams
60/30/10
more than 32
50/25/17/8
Syracuse Smash Facebook Group:
https://www.facebook.com/groups/syracusesmash/
Event page:
https://www.facebook.com/events/1533921316922865/
Rules:
All Events
* All pools sets are 2/3. Finals brackets top 8 singles will be best of five.
* Set Procedure: Each player will choose their character, double blind pick is available by request. Players will then strike from the starter stage list given, and play on the agreed upon stage. For each subsequent game, the winner will announce their stage ban(s), the loser of the previous game will choose the stage, the winner will chose their character, then the loser will chose their character.
* Modified Daves Stupid Rule: A player cannot go back to the stage he last won on in the set unless agreed
* If you are part of a crew or sub-region and do not wish to fight eachother in pools (or 1st round bracket if pools do not run), please enter with a crew or region tag, such as SYR | TheManaLord since my region is SYR (syracuse).
*Items are set to OFF and NONE
* If time runs out, the person with the highest number of stocks left wins. If the players have the same number of stocks when time runs out then the player with the lower % is awarded the victory. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
* In the event that the game crashes or the TV or console loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise prevent the match from finishing that player will the match and may be disqualified at the Tournament Organizer's discretion.
* No excessive stalling. This is up to the judgment of the TO, but in general, stalling is considered making the game unplayable to artificially run the timer of a match (ie excessive infinite shino stall, peach bomber stall, luigi ladder, wobbling past 150%). Stalling is also banned in between games at the stage/char selection phase at discretion of TO.
* Players are not allowed to modify the length, nor change the other rules of the set without consulting the TO, even if both players agree. Any players found to be doing this will BOTH be disqualified, and face forfeiture of prize money. This does NOT include gentlemen's clause for stage selection.
*You cannot play for another player via wireless controller or switching controllers or risk match forfeiture.
* Any players colluding or manipulating the bracket will also be disqualified and face forfeiture of prize money.
* TOs have full discretion to override or change rules as they see fit, when circumstances warrant it.
MELEE
* 4 Stock, 8 Minute games
* Starter Stages: Final Destination, Battlefield, Fountain of Dreams, Yoshi's Story, Dreamland 64
* Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
* Counterpick Stages: Pokemon Stadium
*In doubles, FoD is replaced with PS
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set
PROJECT M
* 4 Stock, 8 Minute games
* FULL STRIKE SYSTEM: Wario Ware, Fountain of Dreams, Final Destination. Yoshi's Story, Green Hill Zone, Smashville, Battlefield, Pokemon Stadium, Dreamland 64
* Striking will be performed in a 1-2-2-2-1 manner, first strike is determined by RPS
* Each Player gets two stage bans
SMASH FOR WII U
*System must be updated to newest balance patch and have DLC
* 2 Stock, 6 Minute games. Doubles - 3 stock, 8 min
* Customs are set to OFF
* Players must pick a similar color to their team color in doubles
* Starter Stages: Final Destination, Battlefield/Miiverse, Smashville, Dreamland 64, Town and City
* Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
* Counterpick Stages: Duck Hunt, Lylat Cruise
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set