Purple
Hi guys!
7-3 is winnable in street fighter terms, not smash bros terms, in smash bros terms, it's "impossible" because it'll be more like chaingrabs and infinites.
SFIV isn't really broke, i mean, they take out infinites as soon as they find them ;/. unlike in brawl and melee where they don't patch ****.
I think it's just you're a casual player laijin, so you complain about everything, instead of finding out ways around it. You use what your opponent thinks is his high point, and turn it on them.
oh and by the way
Capcom vs SNK - a-groove pokefest -(shoshosho, paint the fence, etc.)
Tekken 5 - same as tekken 6 without a bounce system,
Marvel vs Capcom 2- hyper grav magnetic tempest
Guilty Gear Accent Core - dust loop
SF: Third Strike - parry > cr.mk > sa2 = half health. takes two seconds to learn. (oh **** they're going to mix up? low parry > cr.mk > sa2)
SFIV isn't really broke, i mean, they take out infinites as soon as they find them ;/. unlike in brawl and melee where they don't patch ****.
I think it's just you're a casual player laijin, so you complain about everything, instead of finding out ways around it. You use what your opponent thinks is his high point, and turn it on them.
oh and by the way
Capcom vs SNK - a-groove pokefest -(shoshosho, paint the fence, etc.)
Tekken 5 - same as tekken 6 without a bounce system,
Marvel vs Capcom 2- hyper grav magnetic tempest
Guilty Gear Accent Core - dust loop
SF: Third Strike - parry > cr.mk > sa2 = half health. takes two seconds to learn. (oh **** they're going to mix up? low parry > cr.mk > sa2)