Electric91
Smash Cadet
Alright, so i've been a pro-custom since the beginning.
• WHY ban certain custom moves?
We're banning certain custom moves because we are not getting the desired results from recent patches.
Banning certain moves will allow some characters to have this VERY amplified characteristic and degenerate aspect of their game dampened just at the right balance for the game with customs on, such as the villager tripping seed + exploding balloons setup.
The point in restricting people on using a certain move or even SET, is to disallow degenerate gameplay, are generally overcentralising, or give a chance for "broken" play. (Broken play means broken custom moves / set)
Broken, would mean that the move or set would react differently to the games will. It would mean that the selected move or set would be game-breaking, and would create great imbalance for the game / matchup.
Once again, I insist, Having this thread turn into a fest of "why ban, it's stupid ; "Ban everything or ban nothing;" will not get us anywhere. Please take this opinion with you and carry it elsewhere. I will not tolerate circle jerking over this thread.
It is just the way things are going right now, and we need to take care of what we are doing else everything will fall apart.
I personally prefer banning a couple of moves to make the game a little more enjoyable then to let it sink and not have them at all.
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So far, i've decided on banning a couple of moves, but of course, as a community, one man cannot do all the shots. Which is why there are a lot of moves up for debates, and a lot of them to which i definitely feel we should ban.
I took the liberty to copy the Evo custom sheets, and revamp the layout to a more fitting "ban worthy" move or not.
Banned Moves:
VILLAGER:
This is the proposed banned move up for ban right now. I'm hosting Online tournaments in the Hypest Team, We will be running Customs ON tournaments with this setting. We may ban some other sets all together, but they're probably not as hard to counter with extreme balloon trip gone.
There are MORE moves that we'd like to make our researches on, and see if they are truly ban worthy.
Right now, we're looking at Fox, which has a lot of moves and can be controversial for the character itself.
Actually, here is the google doc we are working with. All the moves that have "To check" on the column are where our researches are put up.
To check doesn't mean that they're being looked upon for banning, it only means we have to test the move, and see if it is overpowered, or actually benefits the character in a slight way and is actually GOOD for the character.
GOOGLE DOC HERE
Remember, the point of this isn't to weaken and control the meta of our game, it is to balance match ups as much as we can for competitive play.
I'm also in debate with my team, to see if we should ban certain Sets instead of certain moves, since some moves by themselves are actually GOOD, and not threatening on its own, but can become very ridiculous in itself as a set - Like villagers Timber counter & exploding balloon.
Moves that I still haven't checked or are up for debate:
LUCARIO:
Mii's are only subjections to size restraints, as of the recent patch their customs are being balanced.
Anyones input over these are the best. They're still in for check because either i didn't unlock them, or didn't go through them yet. Fox is maybe the most looked upon for us right now.
First of all:I strongly believe that they add strong flavour to the game, and expands the meta in a GOOD way.
Lately, I've seen a lot of threads about custom debates, but NO action. This thread, is made purely for action. What i've seen in debates are both pro custom and anti custom people coming in, with their different opinions. Sorry not so sorry, anti-custom folks, this has only resulted in a CLEAR division in the smash 4 community. It's a shame, and it is what it is. If you're NOT in favour for customs, this is NOT the thread to express it. This thread is made BY the pro costum community FOR the pro-costum community. I believe that both have the right to exist, and the day that they will be easier of access, you're most welcome to adopt them in your own tournaments / at home / wherever you are. Now that was your little filet as for my piece of mind to what these debates have become, today, i'm here to actually take an action as i'm one of the main person to support custom since its early release. I'm speaking here as a TO.
I believe that what we've seen in Evo was really good, customs showed good stuff, that more characters were viable thanks to them; i'm not here to name them.
The point of this thread, is that, I believe that in order for custom moves to be eligible in another major, if we do want to see them with a light at one point, we have to work HARDER on them. What we saw at evo was good, but not enough.
Do banning certain moves will make the path brighter for us? I believe so. Since Nintendo isn't really balancing some moves the way we'd like, it's up to us to take care of the "competitive" meta ourselves, and preserve the nature of what customs brings to the game: expanding/amplifying a characters characteristic.
This is a thread where we should proceed to ban customs, and discuss them. It has no intent to feed a system of manipulation of the Meta, it isn't there so that we eliminate the playstyle of a particular character. That means, if villager is campy, NOTHING here will be done to eliminate this process.
• WHY ban certain custom moves?
We're banning certain custom moves because we are not getting the desired results from recent patches.
Banning certain moves will allow some characters to have this VERY amplified characteristic and degenerate aspect of their game dampened just at the right balance for the game with customs on, such as the villager tripping seed + exploding balloons setup.
The point in restricting people on using a certain move or even SET, is to disallow degenerate gameplay, are generally overcentralising, or give a chance for "broken" play. (Broken play means broken custom moves / set)
Broken, would mean that the move or set would react differently to the games will. It would mean that the selected move or set would be game-breaking, and would create great imbalance for the game / matchup.
Once again, I insist, Having this thread turn into a fest of "why ban, it's stupid ; "Ban everything or ban nothing;" will not get us anywhere. Please take this opinion with you and carry it elsewhere. I will not tolerate circle jerking over this thread.
It is just the way things are going right now, and we need to take care of what we are doing else everything will fall apart.
I personally prefer banning a couple of moves to make the game a little more enjoyable then to let it sink and not have them at all.
--------------
So far, i've decided on banning a couple of moves, but of course, as a community, one man cannot do all the shots. Which is why there are a lot of moves up for debates, and a lot of them to which i definitely feel we should ban.
I took the liberty to copy the Evo custom sheets, and revamp the layout to a more fitting "ban worthy" move or not.
Banned Moves:
VILLAGER:
- Up Special: Extreme Balloon Trip
This is the proposed banned move up for ban right now. I'm hosting Online tournaments in the Hypest Team, We will be running Customs ON tournaments with this setting. We may ban some other sets all together, but they're probably not as hard to counter with extreme balloon trip gone.
There are MORE moves that we'd like to make our researches on, and see if they are truly ban worthy.
Right now, we're looking at Fox, which has a lot of moves and can be controversial for the character itself.
Actually, here is the google doc we are working with. All the moves that have "To check" on the column are where our researches are put up.
To check doesn't mean that they're being looked upon for banning, it only means we have to test the move, and see if it is overpowered, or actually benefits the character in a slight way and is actually GOOD for the character.
GOOGLE DOC HERE
Remember, the point of this isn't to weaken and control the meta of our game, it is to balance match ups as much as we can for competitive play.
I'm also in debate with my team, to see if we should ban certain Sets instead of certain moves, since some moves by themselves are actually GOOD, and not threatening on its own, but can become very ridiculous in itself as a set - Like villagers Timber counter & exploding balloon.
Moves that I still haven't checked or are up for debate:
LUCARIO:
- Neutral: Snaring Aura Sphere - (Doubles only)
- - Special: Heavy Skull Bash -
- Character banned for Doubles with sheik
- Set: Cyclone + Storm Punch (Pretty much not a threat if you know the matchup)
- Bucket (For doubles with Sheik)
Mii's are only subjections to size restraints, as of the recent patch their customs are being balanced.
Anyones input over these are the best. They're still in for check because either i didn't unlock them, or didn't go through them yet. Fox is maybe the most looked upon for us right now.
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