knightpraetor
Smash Champion
- Joined
- Oct 20, 2005
- Messages
- 2,321
matches 1 and 3 are with fox. please especially give strategy tips. I mean, i know that the random upsmash in round 1 where i run to the other side of the stage and smash randomly was bad. However, I was without a doubt trying to dashdance jumpcancel the upsmash and missed somehow.
http://www.youtube.com/watch?v=MCOs-uT58zA
I wish the sets in which I was knocked out were recorded. I was pretty destroyed by a fox named hazzard, and was knocked out by my friend shaden in loser's eventually.
so at 0:10, should I only pressure the platform from underneath it..or alternatively try to call the dj out by doing shine turn around bair if i think he's going to try to leave high? it seems risky to do what i did...but then I don't think enough when i play.
at 0:18 sec I don't even try to hit him when i should...
at 0:20 sec it looks like i do a rising FJ bair...even though it seems unlikely that he would launch a nair assault from a platform.
at 0:23 sec it appears i again go for a FJ nair to try to punish the space the fox will jump through...i'm beginning to see a pattern...i should probably just dodge and pressure his landing instead of doing so many risky moves.
at 0:30 sec the FJ nair seems safer...he can't grab me for it, at worst I risk an aerial from him, while i cover a lot of air with the potential to kill him.
0:34 is run off nair good?
0:40 hax, he dj upairs me when i try to jump instage..but i have to mix up either dj in or out stage or shield drop through platform, or wd off platform, or jump to fastfall shield...i will try to mix it up more though.
at 0:43 based on my landing i should have waveshined backwards.
2 more attempts to nairing the platform...should i be trying for these at all?
what are my best options at 1:04? should i try to close space so that i can try to time a JC grab? but if i get closer then he will stop doing it probably, and jump to bair or something to cover himself...but i'm guessing that was my best option..at that range i can't really punish a low lag move like uptilt.
1:40 pointless wavedashing with no concern for space. it looks like i try to punish a grab when there was no time.
1:51...wth am i doing..why am i DIing the fJ nair onto the shield..it was rising too...should have been punished..he was probably shocked by how dumb the move was.
at 1:53 he DJ to avoid my dashattack...should i not dash attack in situations where he can do that? and only try to punish his landing spot with nair or grab since they don't have as much lag?
at 2:03, why did i jab?
anyways, i will critique the 3rd match later..
http://www.youtube.com/watch?v=MCOs-uT58zA
I wish the sets in which I was knocked out were recorded. I was pretty destroyed by a fox named hazzard, and was knocked out by my friend shaden in loser's eventually.
so at 0:10, should I only pressure the platform from underneath it..or alternatively try to call the dj out by doing shine turn around bair if i think he's going to try to leave high? it seems risky to do what i did...but then I don't think enough when i play.
at 0:18 sec I don't even try to hit him when i should...
at 0:20 sec it looks like i do a rising FJ bair...even though it seems unlikely that he would launch a nair assault from a platform.
at 0:23 sec it appears i again go for a FJ nair to try to punish the space the fox will jump through...i'm beginning to see a pattern...i should probably just dodge and pressure his landing instead of doing so many risky moves.
at 0:30 sec the FJ nair seems safer...he can't grab me for it, at worst I risk an aerial from him, while i cover a lot of air with the potential to kill him.
0:34 is run off nair good?
0:40 hax, he dj upairs me when i try to jump instage..but i have to mix up either dj in or out stage or shield drop through platform, or wd off platform, or jump to fastfall shield...i will try to mix it up more though.
at 0:43 based on my landing i should have waveshined backwards.
2 more attempts to nairing the platform...should i be trying for these at all?
what are my best options at 1:04? should i try to close space so that i can try to time a JC grab? but if i get closer then he will stop doing it probably, and jump to bair or something to cover himself...but i'm guessing that was my best option..at that range i can't really punish a low lag move like uptilt.
1:40 pointless wavedashing with no concern for space. it looks like i try to punish a grab when there was no time.
1:51...wth am i doing..why am i DIing the fJ nair onto the shield..it was rising too...should have been punished..he was probably shocked by how dumb the move was.
at 1:53 he DJ to avoid my dashattack...should i not dash attack in situations where he can do that? and only try to punish his landing spot with nair or grab since they don't have as much lag?
at 2:03, why did i jab?
anyways, i will critique the 3rd match later..