MerzA
Smash Cadet
I knew I threw away a couple stocks trying to up air off stage, and I shouldn't be using Wiz Kick to come down from above as many times as I did, but other than that what needs improvement?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
My ledge game is probably what I need to work on most. I've just started getting ledgehop aerials down but I'm not comfortable enough to do it consistently so I was just opting not to try and avoid SDing, I'll definitely be working on it more.throw your vids in here, next time. we do a good job of giving feedback in the thread itsefl, if you ask.
http://smashboards.com/threads/gannondorf-videos-where-art-thou.342323/unread
i think you should learn to edgeguard ganon a little better. you seem to roll off the ledge a little too soon, and you lack the use of down angle ftilt when he's upbing.
it also feels like you could ftilt as a spacing tool a little bit more, especially if your opponent's in shield. you can use that to condition them to sit in shield a little longer, then start going for some version of flame choke.
I'm a thirsty mofo lol. I need to try and play a more patient spacing game punishing bad approaches instead of going so aggro. For follow-ups out of D-throw should I be going for chaingrabs or SH bair/uair? Also, I like platform stages the most because of wavelanding, I don't fare too well on FD (especially against projectiles).Video, Section 1:
Too many UAirs
Too many Flame Chokes
Too much greed
You're moves are not calculated and it seems u are often fighting the air in hoping that your target makes a mistake and dashes straight into, what should have been, a missed attack
Do not use any other throw except d-throw versus Ganondorf especially
Ganon is at a disadvantage on ledges; try to keep away from them
Platforms interrupt some of Ganon's combos..try not to pick stages with platforms.
Don't taunt mid-match so randomly
You spammed the slide U-Smash attack too much
Make use of Ganon's double airs
Try to make use of Ganon's Up-B out of shield
Make use of Ganon's flame Choke recovery; you can recover safely from most attacks if u flame Choke just a bit under the ledge
Yeah I've noticed that getting Stomps and Fairs right on the edge of people's shields usually end up being really safe, as they try to shield grab me and get nailed by an FtiltWarning! complete troll post for lols ahead:
You call that Ganondorf? more like FAILDORF! lololololololol......
lol.... sorry about that.
ok, on to business.
I noticed you often go pretty deep on allot of your Aerial approaches (especially Fair and Bair) and got punished for it a few times.
It's usually a good habit to try to tip with Fair when you go for it, that way it's more safe on shield. Other than that though, there's nothing i can ad that other haven't already said
Keep it up.