Hey magus, I've never understood how you used the c-stick and all to tech but i've seen those impressive vids.
What I'm talking about though is the tech I do here at 0:09
http://youtube.com/watch?v=iz2sdYdLnqM
and I don't use the c-stick and do the tech often, like if i'm getting up from the platform and a shiek fairs me at 150 percent, i can tech forward and live.
Can we still do this stuff in brawl?
I hope the techs are face value in this one, they need a proper balance between technical and natural skill. Melee had way too many technical things to drive into the ground with practice if you wanted to play tournament. It got really old playing against the same 5-7 characters that happen to benefit from memorization of techs/tricks/and various other loopholes and grey areas in the engine.
Also, the pace of the game seems to pre-emptively thwart some of the flaws melee had, even if you could wavedash, it would be slowed to proportion and to bulky to use in all but exclusive situations. Same with L-Cancel, it's a uneccecary tech if the characters timings are actually balanced against tte gameplay.
Smash has the least amount of memorization of techs/tricks all the combos are unique compared to the other fighting games where you gotta memorize the same combinations in T5 and Guilty gear and see the same animations over and over. Also what do you mean drive into the ground with practice to play in tournement... that is so hypocritical (not practice for competitive play?). Taking out techniques in the game or variables is useless to people who don't practice... sure you may approach the limits of the game easier because there are less things to learn but that doesn't mean you will ever beat people who practice more than you... thats the same with everything else in LIFE... So now that we established that it doesn't affect you since you don't want to practice anyways and all the people who do practice will beat you...
that means taking out variables like L-canceling and horizontal movement options like wavedashing just makes the game less fun for people who push the game to the limit and can challenge each other in different skills (someone's better spacing vs someone whos better at L canceling), to have a fun exciting match fighting each other with different strengths and weaknesses. I really dislike the pointless view of people who want to make the game "easier"
Making the game easier affects people who practice less in NO WAY, people who want to win will still practice more and be better in every aspect of the game (whatever aspects that are left), and taking out variables only makes it worse for the people who truely love the game and want to challenge people to their full abilities.
Just my opinion on yours and others point of view that the game should be slowed down or have less technical skill involved.