• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Couple questions for a new snake player

TMaples

Smash Rookie
Joined
Mar 10, 2008
Messages
3
I play casually with friends a couple times a week. I used to mainly use Diddy Kong, but I feel like I reached my peak with him, and am just ok. I wanted to try someone new, so I played Snake and loved it. The crazy possibilities with grenades like grenade countering, great f-tilt, crazy mines, all fun. However, I always hear about how good snakes u-tilt is, but have trouble applying it in game. I always end up mortaring. And when I do use the tilt, it rarely connects because I have to wait for the opponent to get very close. Basically, any basic tips for a new snake player are appreciated.

A specific matchup I have questions about is pit vs. snake. One of my good friends always uses pit, and its normally me and him in the final two. I can do ok against him close, but when there is distance between us and he just arrow spams, what should I do? Crawling under his arrows doesnt work, he just angles them down. A charge towards him is interupted, what should I do? Any other tips for snake against pit?
 

LinkSceptile333

Smash Journeyman
Joined
Feb 25, 2008
Messages
434
Location
Bradenton, Florida
Set Tap-Jump off for your controller settings. It helps a lot.

As for the Pit problem (alliteration), just Roll-Dodge. Up close, use your Standard Combo, as it has good start up and knockback.
 

SuSa

Banned via Administration
Joined
Jul 20, 2008
Messages
11,508
Location
planking while watching anime with Fino
Counterpick stages.

Take him to Battlefield, platforms can screw with his arrows a bit and he loses a lot of his camping room.

Read our stickies, especially my "Everything you need to know" also use our Q&A next time please.
 

Tub

Smash Apprentice
Joined
Aug 28, 2008
Messages
163
Location
Southwest Florida
the best time to use utilt is once you've forced your opponent to come to you due to your mines, C4, nades, and other goodies.

an interesting thing i like to do to pit is crouch, anticipate arrow, shield, or simply stay still and dodge/powershield every arrow untill he gets discouraged, then as soon as pits hesitation begins DAC, and in close range you should be fine.
 

Taeran

Smash Journeyman
Joined
Nov 24, 2008
Messages
414
Location
VA
Counterpick stages.

Take him to Battlefield, platforms can screw with his arrows a bit and he loses a lot of his camping room.

Read our stickies, especially my "Everything you need to know" also use our Q&A next time please.
Snickerdoodles, she beat me to it!

Use my Q&A.

DON'T USE YOUR TAP JUMP, MAKE IT OFF.

Snake's utilt is much easier to use that way.

it's good for hitting through platforms, but don't use it too much because it is Snake best KO move that doesn't require major mindgames/setup.

*coughcoughfsmashcoughcoughhack*

Also space with ftilt and camp with grenades.
It's actually really helpful!
 

8AngeL8

Smash Lord
Joined
Oct 4, 2008
Messages
1,298
Location
Dallas, TX
You use your explosives as a way to set up your tilts and kills. Seriously, the whole stage should be exploding constantly. If you're not actively hitting your opponent, you should be throwing 'nades, or planting explosives, or firing a Nikita. You can use a combination of C4 and cooked 'nades to force your opponent to approach the way you want, and score the kill with an Utilt.
 
Top Bottom