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Could Crew Tournaments a New Format?

Epok

Smash Ace
Joined
Dec 5, 2005
Messages
590
Location
Grand Rapids MI
After watching some of the Smash 4 collegiate crew battles, it really got me thinking about how crews could potentially be a regular tournament format. I am not by any means suggesting that we should flip the scene on it’s head in favor of this idea, but it may be something worth looking into.

Proposing an idea like this will obliviously have pros as well as cons:


Overall Hype:

Crews are a very exciting format to watch in general. I feel as if that this is an event that people don’t get tired of. It also may be a way of making Smash stand out more than other fighting games or esports in general.


A Team Dynamic:

Many of the most popular esports such as League of legends, Counter Strike, DOTA, and others are team games. Not to mention, the majority of popular physical sports are team sports. I think that this for one may help spectators identify with a team and be encouraged to watch them perform. Also, this may also justify professional esports teams to recruit more smash players making esports careers more viable. This is a common issue with fighting games since they are such an individualized sport, it is hard more more than the top 10-15 players to make a solid living of of their respective game.


Potential Exposure for More Players:

Because you are part of a team, this could definitely lead to more players being able to show their ability to a wide audience. There are many good players that will get more potential stream time and be recognized as part of a team. This could help build interesting stories of rivalries and underdog scenarios that add the the dramatic element of sports.


Interesting Strategy / Character Diversity:

Smash 4 has become well known for the viable character diversity. Most crew battle rules enforce a character lock, which means that each player must play the same character the whole way though the crew battle. This may lend to more strategy of match ups play styles and over forward thinking to win crew battles. Crew battles are not just about who to play, but when to play them.

A potential rule of no two of the same character per team may be interesting. Enforcing a rule like that has downsides, but it may lead to seeing more diverse and uncommon match ups and character play.


A Large Dynamic Change in Tournament Format:

Trying to implement crews as a staple event could potentially be a very hard adjustment to the smash community. It is very hard to put such a huge community on board with an idea like this because many players may not have the resources or general interest in doing crew battles.



Organization:

I could see without good leadership and oversight from T.O.’s, keeping a crew tournament organized could be very messy. Making sure that all players are present for their matches, enforcing character locks and just general confusion may make for a hectic experience.



A Solid Rule Set:

Although there is currently a basic understood outline for crew battles, making a solid ruleset will be something that needs to be addressed. Things such as character lock, stage picks and bans, and seeding in brackets may be hard to determine.


Player Base:

Not everyone has the ability to form groups of 3 or 5 players into a crew, this may lead to lack of interest or even alienating players if they cannot find a crew to be a part of. smaller smash scenes may suffer from not having enough players to justify this type of event. This also may cause a large gap in player skill because higher level players will more than likely play with the other high level players. This would leave an awkward sense of foraging for mid and low level players to find teammates they feel that they can team up with.


I would love to see what people think about this type of event being implemented into Smash and see if there is truly a niche for this type of tournament format.
 

NotAnAdmin

Smash Journeyman
Joined
Jun 21, 2014
Messages
426
Crew tournaments would be an awesome thing to see.

The only major issue I have in mind would be time-constraints. Especially for majors, a whole tournament dedicated to crew battles would take a massive amount of time.
I guess this could be remedied by cutting the stocks to only 2 or having a shorter time limit.
 

Epok

Smash Ace
Joined
Dec 5, 2005
Messages
590
Location
Grand Rapids MI
Crew tournaments would be an awesome thing to see.

The only major issue I have in mind would be time-constraints. Especially for majors, a whole tournament dedicated to crew battles would take a massive amount of time.
I guess this could be remedied by cutting the stocks to only 2 or having a shorter time limit.
I guess it depends because with no pools and not best 2/3 sets it might go faster. Although the lack of a time limit may make some matches drag on.
 

RIP|Merrick

Absolute Trash
Joined
Mar 30, 2014
Messages
492
Location
Michigan
NNID
Merricktherox
3DS FC
4339-2630-2726
The best way to do this is simply to try it out for ourselves and post out thoughts and ideas for it.

Hint hint Epok. :p
 

KingCapital

Smash Cadet
Joined
May 11, 2015
Messages
27
Location
New Orleans, Louisiana
NNID
KeeganIsTopTier
I think this would be a really great idea! Some of my favorite highlights in Smash Bros have been from intense crew battles and I would love to see this in Smash 4. The best way I could see this working is doing crews and doubles on day 1, pools for singles on day 2, and top 32 on day 3. This is very similar to what BH5 did, if I remember correctly, for melee but it was only 8 teams. I would recommend 2 stocks for the matches, 5 people per crew, and using a single elimination bracket. I've seen some monthly and local tournaments run this set-up before and I think this might be one of the fastest options for crew battles. In the end, I just hope crew battles in general will start to become more common at majors as I don't think there are enough of them(The only notable one recently was BH5 which I mentioned earlier).

TL;DR plz more crew battles at tournaments
 

nebulark

Smash Rookie
Joined
Aug 25, 2015
Messages
23
I'd also enjoy watching some more crew battles, espicially as tournaments. One thing I always wondered was why there is no timelimit. I know you can't use the regular time limit rules, but you could slightly adjust them.
Just start with a specific time limit, for example 10 minutes. Then add time when a new match starts, probably half of an the average 1 v 1 time, the round up to the next minute. When time runs out the team with more stocks wins, otherwise a tiebraker is played. To prevent suicide stalling, let the match start after ~15 seconds. If the player hasn't suicided till then, he loses all his stocks.
 

KingCapital

Smash Cadet
Joined
May 11, 2015
Messages
27
Location
New Orleans, Louisiana
NNID
KeeganIsTopTier
I'd also enjoy watching some more crew battles, espicially as tournaments. One thing I always wondered was why there is no timelimit. I know you can't use the regular time limit rules, but you could slightly adjust them.
Just start with a specific time limit, for example 10 minutes. Then add time when a new match starts, probably half of an the average 1 v 1 time, the round up to the next minute. When time runs out the team with more stocks wins, otherwise a tiebraker is played. To prevent suicide stalling, let the match start after ~15 seconds. If the player hasn't suicided till then, he loses all his stocks.
The reason why there is no time limit is because of time-outs. The thought process that goes behind this is that if time runs out, how are we supposed to handle stock counts(If applicable)? That is really the only main reason I see and it is quite a big reason. The reasoning you have is good, but would only work well if there was only one person left on each crew. I fully support no time limit because it makes things much easier.
 
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