lonelytraveler8
Smash Journeyman
- Joined
- Dec 5, 2006
- Messages
- 259
First off, this is not a rant. It's closer to a suggestion, but I leave that particularly decision to you. I'll also try to make this somewhat short.
I've read a lot of complaints about why Brawl+ shouldn't be constantly changing. There tournament scene needs stability, etc.
But I kind of like the idea of the game evolving over time. If we have reliable developers working with players skilled in the various characters, I don't see why the game can't be changed and improved on as time goes on. There are plenty of reasons, I'll try to briefly describe some:
1) Things change. There's more to try out and the competitive scene gets tweaked from time to time (it can be a good thing!).
2) Players of characters that become low-tier may have the chance to not only enjoy their characters, but win with them as well.
3) Players of high-tier characters can face new challenges and possibly enjoy fun and useful tweaks of their own.
Let's face it, as the meta-game develops, tiers are going to form. They always do. Some characters end up better than others. In my opinion, it's better than every character having a special counter-character. But that can be tweaked without ruining the game, as long as the changes aren't too frequent. That last part is key...
After a reliable, stable, well-received version of Brawl+ is released (hopefully 4.0), maybe it would be better to scrap the nightly builds. Assuming that those who are working on it are trusted by the community, the development could proceed in the background and stable versions can be released every so often that enhance the game.
This was a sort of spur of the moment idea and post, so I admit my thoughts on the matter aren't completely organized. However, let me know what you think.
I've read a lot of complaints about why Brawl+ shouldn't be constantly changing. There tournament scene needs stability, etc.
But I kind of like the idea of the game evolving over time. If we have reliable developers working with players skilled in the various characters, I don't see why the game can't be changed and improved on as time goes on. There are plenty of reasons, I'll try to briefly describe some:
1) Things change. There's more to try out and the competitive scene gets tweaked from time to time (it can be a good thing!).
2) Players of characters that become low-tier may have the chance to not only enjoy their characters, but win with them as well.
3) Players of high-tier characters can face new challenges and possibly enjoy fun and useful tweaks of their own.
Let's face it, as the meta-game develops, tiers are going to form. They always do. Some characters end up better than others. In my opinion, it's better than every character having a special counter-character. But that can be tweaked without ruining the game, as long as the changes aren't too frequent. That last part is key...
After a reliable, stable, well-received version of Brawl+ is released (hopefully 4.0), maybe it would be better to scrap the nightly builds. Assuming that those who are working on it are trusted by the community, the development could proceed in the background and stable versions can be released every so often that enhance the game.
This was a sort of spur of the moment idea and post, so I admit my thoughts on the matter aren't completely organized. However, let me know what you think.