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Congratulations, Min Min! ARMS character(s) for Smash discussion

Which character do think will be revealed in June?

  • Spring Man

    Votes: 54 16.3%
  • Ribbon Girl

    Votes: 12 3.6%
  • Ninjara

    Votes: 1 0.3%
  • Mechanica

    Votes: 2 0.6%
  • Master Mummy

    Votes: 0 0.0%
  • Min Min

    Votes: 104 31.4%
  • Helix

    Votes: 7 2.1%
  • Kid Cobra

    Votes: 1 0.3%
  • Byte & Barq

    Votes: 2 0.6%
  • Twintelle

    Votes: 25 7.6%
  • Max Brass

    Votes: 18 5.4%
  • Lola Pop

    Votes: 7 2.1%
  • Spring Tron

    Votes: 2 0.6%
  • Misango

    Votes: 0 0.0%
  • Dr. Coyle

    Votes: 19 5.7%
  • Biff

    Votes: 8 2.4%
  • Combination of 2 or more interchangeable characters

    Votes: 66 19.9%
  • Other (specify in thread)

    Votes: 3 0.9%

  • Total voters
    331
  • Poll closed .

King9999

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Here's my concept for Spring Man:
------------
Spring Man has very good attack range on many of his moves, and can also use different ARMS so different play styles can develop. Spring Man can control each arm individually using neutral B. This trait can be used to cover any openings due to the long recovery time of his attacks. Just because Spring Man has long range attacks, doesn't mean he is safe from a distance, however. Attacking Spring Man's outstretched limbs will result in him taking damage, so players must take care when throwing out attacks.

Special Mechanic: ARMS
Spring Man can choose different ARMS, which affect the properties of his neutral B attacks after charging. The ARMS are chosen at the CSS and cannot be changed during the fight.

Toaster: Standard arm. Increased power + fire effect when charged. Careful around items that explode!
Boomerang: fires a projectile that returns to Spring Man, helping to deal with end lag when the opponent tries to approach. Blows away opponent with a strong windbox when charged. Attacks deal less damage and knockback than Toaster.
Tribolt: Multi-hitting arm. Adds stun properties to attacks when charged. Less power than Boomerang, and knockback power is reduced.


Ground moves
Neutral A:
A simple jab that has more range than most. Goes into a pummel on hit or on shield.

Forward Tilt: A corkscrew attack that hits multiple times. Good tool for damaging shields. Does most damage and knockback at max range.

Down Tilt: Spring Man punches the ground, propelling himself into the air. Produces a shockwave that hits anyone in front of Spring Man. D-tilt can be used as a pseudo-jump, and the shockwave allows setups on hit. Spring Man has full control of the pseudo-jump, including not jumping by keeping down pressed on the stick.

Up Tilt: An uppercut. Works well as an anti-air tool. Does most damage and knockback at max range.

Forward Smash: A double punch. Does the most damage and knockback at max range.

Up Smash: An upwards double punch. Does the most damage and knockback at max range.

Down Smash: Spring Man spins with his arms out at a low angle like a carousel swing, striking anyone on either side of him.

Dash attack: Spring Man propels himself forward using his arms, attacking with his head(!).

Aerial moves
Neutral air:
Spring Man swings his arms, protecting him from all angles.

Foward air: Double punch forward at a downward angle. Does most damage and spikes at max range.

Back air: Wide backhand swing. Does most damage and knockback at max range.

Down air: attacks straight down with a punch. Does most damage and spikes at max range.

Throws
* Same range as ZSS' throw
* If you keep the throw button held upon successful grab, Spring Man will propel himself to the opponent instead of reeling them in.

Pummel: Spring Man headbutts the opponent.

Down Throw: Slams opponent to the ground, and at the same time propels himself in the air (can be prevented by keeping down pressed on the stick)

Up Throw: Swings opponent with one arm into the air.

Forward Throw: same throw animation as in ARMS.


Specials
Neutral B: Punch

Spring Man throws out a long-range punch with the equipped arm. By pressing B again, he will throw a second punch with the other equipped arm. By pressing up or down while a punch is thrown, the angle of the punch can be changed. Spring Man can move and jump while either punch is out, but cannot dodge or use shield.

Side B: Parry
Spring Man stops all incoming attacks and projectiles. This can be performed while moving, giving him a way to approach opponents who attack from a distance. Parry does no damage, and has a bit of cooldown (30 frames) before it can be performed again, but if used on an attacking opponent, it will stop their attack and leave them open for a small window of time. Parry is only active for a short time, so while you can move while using it, you still need to time it properly to get the benefits. Cannot dodge or shield during cooldown.

Down B: Charge
Spring Man charges his ARMS, boosting the potency of their attacks. Toaster's power increases and gains the fire effect, Tribolt gains the ability to stun, and Boomerang blows the opponent away with a strong windbox. The effects are only applied to neutral B, and disappear after one use. Unlike in ARMS, Spring Man can't block while charging, but the charge is short (90 frames), and it never disappears until it's used.

Up B: Spring Rocket
Spring Man shoots up high in the air. The player has limited control over the angle in which Spring Man flies. By default, flies straight up, but can also fly slightly left or right. Would work like Pit's Up B but a little worse.

Final Smash: Rush
Spring Man fires a fast, long-range punch in the direction of the player's choosing (360 degrees). On hit, goes into a flurry of punches. Possible to hit more than one opponent if they're in the general area of the punch.
 
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Garo

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Now that Inklings are pretty much confirmed, Spring Man is my most wished addition to Smash's roster. He could have Springtron as an alt (even though they have some gameplay differences in ARMS) which would give him the needed 8 alts for 8-player Smash. I think Ribbon Girl could also have a small chance to make an appearance as a semi-clone with her unique attributes from ARMS intact, using her signature gloves, having multiple midair jumps and a super quick fastfall.

I also came up with a Spring Man concept a while back. Not as detailed as King9999's, but it shares some ideas:

Just like in ARMS, Spring Man can charge his ARMS by shielding, landing or dashing (dodging in Smash). The charge boosts the damage and knockback of his attacks. When Spring Man's health reaches 125%, his ARMS will stay perma-charged until he's K.O'd. His custom specials will change the ARMS he uses for some of his specials: Toaster (custom 1), Boomerang (Custom 2) or Tribolt (custom 3). This could extend to his other moves as well, but that could be a bit much. Alternatively all the other moves could use Toaster as a standard.

Spring Man has a unique grab that extends very far, but the actual hitbox is relatively small and travels pretty slowly. He will borrow some of his throws from his fellow ARMS competitors. Up throw is his own, back throw is Ribbon Girl's, forward throw is Max Brass' and down throw is Master Mummy's.

Neutral Special: Charge Punch. Spring Man will throw a punch that will extend further the longer it is charged. The punch can be curved up and down while it's traveling. Toaster has the best damage and knockback. Boomerang has a windbox while traveling forward and a weak hitbox when returning. Tribolt has three different hitboxes, making it the easiest to hit with, but also the weakest. However, it has the most hitstun and sends a grounded enemy upwards, making it the best at starting combos.

Side Special: Parry Dash. Spring Man will dash to the side and emits a blue ring when you let go of the special button. The ring will clank with any hitbox it comes into contact with, even neutralising projectiles. If you don't let go of the button and let the animation play all the way through, Spring Man will instead get an extra-long ARMS charge. Custom variants 2 and 3 will make the parry ring deal damage but not affect projectiles and reflect projectiles but not clank with normal hitboxes respectively.

Up Special: Spring Uppercut. Much like Little Mac, Spring Man will jump and deliver a corkscrew punch upwards. Toaster is the strongest but worst at recovery. Boomerang is the best at recovery, giving Spring Man a height boost with the whirlwind it produces. Tribolt doesn't leave Spring Man helpless at the end like the other two, allowing him to chain in some aerials.

Down Special: Item Drone. Spring Man will summon an Item Drone that will fly to a random spot between Spring Man and his opponent and drops the item it's carrying there. Custom 1 carries an HP Juice. Once dropped, it will steadily heal any fighter in it's area of effect for a short time. Custom 2 drops a Fire Bomb that will explode after a while and can be punched around much like the Football item. Custom 3 drops a Shock Bomb that works much like the Fire Bomb, but instead of the explosion giving knockback it will paralyse anyone caught in it for a short time.

Final Smash: Rush. Spring Man will down a bottle of Rush Juice and unleashes a Rush. His punches extend across the stage and trap the opponent, with the final hit sending them flying.
 

Miifighters4Smash5

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I Could Definitely see Sakurai Putting in Spring man & Ribbon Girl; as well as some Alternate Skins based off of Springtron(After all, the Femme Fatale Scientist Dr. Coyle designed the Robot off of Springman, so It's only fitting that Springman would have Alternate Costumes based off of Springtron, It's just as Easy)
 
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Wonks

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I'd like to see Twintelle get some representation in the game, but her character would have to be a clone or assist trophy at best. The fact that she doesn't use arms to fight in a game called ARMS might confuse people about the premise, if not otherwise known.
 

VexTheHex

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Glad to see Spring Man did well here. I see a lot of people call him out as generic and uninteresting in personality. So I did research into the game and found that the story in the game is rather non-existent and the "better" characters people listed are merely the better waifu characters. I think he should be added over the others regardless if my research showed him as lacking compared to the others even, simply cause he is the promotional and main face of the game like Pikachu and it would of been weird if Electrabuzz was selected over Pikachu as an example.

I think Arms could supply a interesting character or two, but I'm not sure it's the most likely addition. Better chances for DLC though where Spring Man could come in as DLC and possible secure stable footing as part of the base roster moving forward.
 

PSIGuy

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I was thinking different Arms could be used to make aerials/tilts/Smashes have some more variety. A back-air might swing the nunchuk arms behind the character, a forward air could use one of those burny-bird arms that return to you etc. It'd make for a more interesting moveset than only having Arms for specials or as a gimmick. The rest of the moveset should suit the character and how they'd use their arms; Springman's win animations where he does a handstand comes to mind for an upsmash.
 

King9999

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I was thinking different Arms could be used to make aerials/tilts/Smashes have some more variety. A back-air might swing the nunchuk arms behind the character, a forward air could use one of those burny-bird arms that return to you etc. It'd make for a more interesting moveset than only having Arms for specials or as a gimmick. The rest of the moveset should suit the character and how they'd use their arms; Springman's win animations where he does a handstand comes to mind for an upsmash.
I could definitely see Spring Man's normal attacks utilizing different ARMs. I hope that turns out to be the case, actually.
 

SmashChu

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Glad to see Spring Man did well here. I see a lot of people call him out as generic and uninteresting in personality. So I did research into the game and found that the story in the game is rather non-existent and the "better" characters people listed are merely the better waifu characters. I think he should be added over the others regardless if my research showed him as lacking compared to the others even, simply cause he is the promotional and main face of the game like Pikachu and it would of been weird if Electrabuzz was selected over Pikachu as an example.

I think Arms could supply a interesting character or two, but I'm not sure it's the most likely addition. Better chances for DLC though where Spring Man could come in as DLC and possible secure stable footing as part of the base roster moving forward.
On story, they are making a comic for the game that is supposed to come out this year.

Also, doubt he'll be DLC. He'll be in at launch and will be one of the characters shown at E3. Makes too much sense.
 

MysticKnives

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I love how much personality the characters in this franchise have just from their designs, to artwork depicting them engaging in an activity.
 

MrReyes96

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Do you guys think multiple reps is out of the question for ARMS?

Since it’s a fighting game I could see them justifying more than one

Ideally I would have 3 characters to have a variety of playstyles and arms
Springman and two others
Personally I would like Twintelle and Mechanica
Twintelle could have unique attacks since she also has normal arms to attack with in addition to her hair, plus her slowing down time ability would be neat

Mechanica would be unique as she would be a heavy character with long range and good aerial movement

I would be okay with anyone though, the game has a fantastic cast!

 

VexTheHex

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Do you guys think multiple reps is out of the question for ARMS?

I would be okay with anyone though, the game has a fantastic cast!
I could see two at most. The main question is whether the game was far along enough for them to include it into the base roster of Smash or whether they were confident enough in the game's success to push it into Smash. So maybe we could score Spring Man in base than someone like Twintelle as DLC?

The cast is really colorful and pleasing to the eye, so I personally wouldn't mind more than one of them. But I do think the odds of that are on the lower side. Don't hype yourself up too much!
 

MrReyes96

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I could see two at most. The main question is whether the game was far along enough for them to include it into the base roster of Smash or whether they were confident enough in the game's success to push it into Smash. So maybe we could score Spring Man in base than someone like Twintelle as DLC?

The cast is really colorful and pleasing to the eye, so I personally wouldn't mind more than one of them. But I do think the odds of that are on the lower side. Don't hype yourself up too much!
I know, realistically I expect two
Springman and someone else
Mechanica is just wishful thinking because she’s my ARMS main :^)
 

Guybrush20X6

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Just about everyone thinks Spring Man will be there to represent ARMS in whole but differ on character 2.

Either:
  • Semi-clone of similar body type (Ribbon Girl, Ninjara, Mim Mim ect)
  • Character with whole different body type and/or playstyle (the rest)
 

MrReyes96

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Just about everyone thinks Spring Man will be there to represent ARMS in whole but differ on character 2.

Either:
  • Semi-clone of similar body type (Ribbon Girl, Ninjara, Mim Mim ect)
  • Character with whole different body type and/or playstyle (the rest)
Semi-clone might be more likely for development reasons but I think most people would prefer a character that’s more unique.
 

PSIGuy

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It's not like they have to go with Springman. Even Master Mummy could work with his self-heal, bulky size and bandages guess who my favorite character was when I had the game. I'm really hoping they take advantage of the fact that Arms is a new IP; Springman shouldn't be the 'default' choice just because he's the face of the game. (I do think Springman's projectile-repelling dash and low health = fast charging mechanics would work for Smash though).
 

Brother AJ

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Seems like a really great idea. Consider me a supporter. I don't have a Switch yet, but I've heard a lot of good things about ARMS. I'm guessing Spring Man is the top candidate, but ideally they'll have palette swaps to get other characters in as well. He seems like he would fit with the Smash cast really well, but there's a few things that I'm worried about. That it's too early for the series to get a rep for one. I also worry that they could potentially be overpowered given their design, or maybe even unusable if their attacks are given a great deal of lag to balance their range. I'm sure they could figure something out, but these are just concerns I have.
 

bksbestbwoy

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Forgot to mention it but I'd love to see Spring Man/Ribbon Girl/Minmin/Twintelle in Smash. Definitely support this!
 

Pizza Robo

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I fine with any of the ARMS Characters
I voted for Min Min to be in Smash Bros :D
 

NintenZ

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Dunno if we’ll see them in the base game cause of the project plan timing, but I think as DLC they are a lock. Sign me up as a supporter cause those stretchy arms have lots of potential.
 

Koopaul

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Yes I'm pretty sure Spring Man would be a shoe-in for DLC. It was probably too late to add him while they were developing game initially but he makes too much sense not to add him as DLC... However, I thought the same thing with Inkling in Smash for the Wii U, instead we had to wait 'till the Switch. I don't know really.

Technically, no one knows except Sakurai and the game developers.
 
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Jetsurge

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If they are in they'll be revealed at e3 so that they can put them on the boxart
 

volbound1700

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I would be highly surprised if an ARMs character is not in Smash. I don't think you even need a support thread.
 

Sean Wheeler

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These characters won't be alternate skins. They'd more likely have their own spots on the roster. I voted for Ribbon Girl but Spring Man could be the other representative they bring to the game. There have been times where two newcomers from the same series were put into a Smash game.
 

Guybrush20X6

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Suprised no one's posted this yet. (Or is everyone here in the general discussion :awesome:)

https://youtu.be/d97tJUztSgA

Fake or not it's a really neat look into what Arms could look like in Smash.
(what are the odds a leak was posted on comment 666?)

If true, it looks like an early build.

If fake, it's a sign of the amount of tech skills and time people have to spare these days.
 

Imadethistoseealeak

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(what are the odds a leak was posted on comment 666?)

If true, it looks like an early build.

If fake, it's a sign of the amount of tech skills and time people have to spare these days.
(Oh that's spooky! Didn't even notice.)

It still hasn't been fully debunked, but the consensus is very good mod with great attention to detail. All the assets are completely from scratch including the stage.

Hoping to get more from this "leaker" that might credit them. This is also the most fun I've had in Smash speculation since the announcement :bee:
 
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Guybrush20X6

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I think Toad and Toadette would be a good suprisse for ssb4.
Welcome to Smash Boards but I think you posted in the wrong place.

Don't worry happens to all of us.
 

Sean Wheeler

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You know, something about Ribbon Girl reminds me of the hero of my third book Rubber Girl. Could it be the similarity between the words "Ribbon" and "Rubber?" The way they punch with stretchy arms? Or is it their small masks?
 

Lichzim

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I'm not gonna lie. Helix is my favorite ARMS character. However out of everybody from ARMS.........Helix (while the most unlikely) seems like the ideal ARMS Rep. There is no bias here. I'm being serious. Let me explain. Each Smash Character (yes even clones) are unique in their own way. There's something different and interesting about almost each and every character (minus clones like Lucina and Dark Pit as they are mostly the same as their non-cloned counterparts) plays and feels. But how does this tie into Helix and him being the Ideal Arms rep. Well here's why. Helix's main ability/feature is that he's more or less goop (thats able to take a sentient form). But it's that ability that makes him more interesting than any other ARMS rep. With SpringMan you'd get a mix of Little Mac and a ranged fighter (can't think of too good an example here sorry), and he'd play more or less like Little Mac but with ranged attacks and maybe better air mobility. With Helix however he'd play completely differently from any other fighter. Yes he'd be a ranged fighter since the main gimmick of everybody in ARMS is that their arms are very stretchy and can hit without being too close. But how is he different? Well aside from being mostly ranged, the fact that he's goop would play a lot into his move set, for example his up b wouldn't be a jump but instead he'd stretch his upper body to be longer so that way he can more easily reach ledges when falling or to hit fighters with ease when they are in the air. His down b would be him turning into a small puddle of goop, before springing up and hitting the opponent with his body, the direction and length would be able to be controlled with the analog stick. This move would also be chargeable to do more damage, but hold it for too long and Helix will use the attack but with less damage than a fully charged down b but more damage than a regular down b. He'd also feel light in the air but slow on the ground. His hits would feel more like olimar's if anything. Which is to say they'd be light. So with all this out of the way. I can certainly say that Helix would not only be the most interesting ARMS rep. But He'd also be the ideal ARMS rep even more so than SpringMan. Not due to popularity (trust me Helix isn't very popular but he has his fans) but due to how interesting his playstyle and moveset could be. But this is all my thoughts. If you want SpringMan in smash thats fine by me, I have nothing against ya. But I'mma be rooting for Helix to get into smash.
 
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RosaPeach

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I want see Ribbon Girl over Spring Man, I like Spring man but he's kinda generic.
 

Guybrush20X6

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Wow, things got quiet around here. Is it the idea that ARMS was too late to add a character?

Anyway, I updated the poll with all the fighters so all you Dr. Coyle fans can get your say.
 

MysticKnives

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Wow, things got quiet around here. Is it the idea that ARMS was too late to add a character?

Anyway, I updated the poll with all the fighters so all you Dr. Coyle fans can get your say.
I think it's mostly that people are just waiting for news if a character from ARMS does or doesn't get in. Isn't much to really discuss that we haven't atm.
 

smashkirby

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Wow, things got quiet around here. Is it the idea that ARMS was too late to add a character?

Anyway, I updated the poll with all the fighters so all you Dr. Coyle fans can get your say.
If it makes you feel better, Mr. Yamabuki could have just said that as a sort of "NDA-thing".
 

kool2419

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It most likely be springman as the main character with ribbon girl as a character alt. like olimar and alph. But i will be surprised if ribbon girl has her own seperate slot.
 

osby

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It most likely be springman as the main character with ribbon girl as a character alt. like olimar and alph. But i will be surprised if ribbon girl has her own seperate slot.
They can't make Spring Girl an alt, they have different body types and they don't fight that similarly.
 

Sean Wheeler

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And besides, I didn't like Alph as an alt of Olimar nor did I like having all of Bowser Jr.'s brothers (and sister) as alts. But I liked how Lucina had her own slot rather than a Marth alt with all her similarities. Spring Man, Ribbon Girl and any other ARMS characters should have their own slots.
 
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